The latest Overwatch patch brings entertaining incidents. Mei’s ice wall is now stackable – with questionable results.
While most Overwatch players are currently frantically collecting experience points to snag as many loot boxes as possible, a few fans are trying to push the boundaries of the game and physics. Version 1.6 of Overwatch has – alongside all the major changes to Symmetra – also made some adjustments to the game’s physics. Particularly, Mei “benefits” from these changes as she can now take advantage of a new ability. Mei’s ice walls can be stacked on top of each other.
Basically, this isn’t a problem, as the walls are just twice (or three times) as high as before. However, the behavior becomes strange once the first ice wall collapses and the others “move up”. This typically creates bizarre sculptures and scattered ice blocks that don’t really stop anyone, but skillfully defy all the laws of physics.
On Reddit, the user Mitsiee has published a short video of his experiments, which impressively shows how well the stacking of the ice walls works – or doesn’t.
Cortyn says: This bug is not really dramatic, as in most game modes, there is only one Mei per team, so stacking cannot actually occur. Only in the “No Limits” or random hero mode could one take advantage of these strange physics problems, which probably cannot be exploited for malicious purposes – at least not until a dark mastermind manages to misuse this mechanic.
But Mei has other problems too – as not everyone is satisfied with her Christmas skin.
