The “avoid as team member” feature in Overwatch is quite popular. Blizzard has now decided to expand the feature a bit more.
Those who play a few matches in Overwatch will inevitably encounter players and think to themselves: “I hope I never have to play with this person again.” To ensure this, you can now “avoid as team member” up to two players. This number is now increased to three players.
When does the change take effect? With the start of Season 12, so from today, September 1, 2018. From now on, you can “avoid as team member” up to three players.
How does the feature work? When you “avoid a player as a team member”, Overwatch will not put those players in a team together for seven days – but they may still be placed as opponents. After seven days, this blocking will be lifted. It will also be lifted if you, for example, avoid a fourth player as a team member. Then the first avoided player will be removed from the list.
Why is the number so small? The matchmaking in Overwatch could lead to significantly higher wait times if the developers further increase the number of players to avoid. As many different factors play into avoiding players. If, for example, four players in a team each avoid three players, then you would already be excluding 12 players. If the avoided players then play in a group, those teammates will naturally also be avoided.
Community is divided: The community has mixed feelings about this change. Some players are happy that they can now avoid more annoying teammates, which is an increase of 50%. Others cynically point out that “50% of nothing is still nothing”.
What is your opinion on avoiding players? A good feature that urgently needs more slots? Or pointless and only harmful because it increases wait times?
Currently, there is also a special challenge in Overwatch – you can grab cool cosmetic items for D.Va!

