Overwatch introduces role restrictions in Quick Match, introduces 3 skill ratings

Overwatch introduces role restrictions in Quick Match, introduces 3 skill ratings

Big changes are coming to Overwatch . Instead of a skill rating, players will now have three different ones!

Just yesterday, the leak circulated that there will soon be a “Role Queue” in Overwatch. Players will have to choose which role they want to play before the match: Tank, Healer, or DPS. They will be bound to this decision during the match. Game Director Jeff Kaplan has now explained more details about the new system in a long video. Overwatch is completely revamping its matchmaking.

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A skill rating for each role: The biggest change is likely to be that all players in ranked matches will now receive three different skill ratings, one for Healers, one for Tanks, and one for the DPS role. This means that a player could be ranked “Gold” as a Healer, “Platinum” as a Tank, and only “Silver” as DPS.

Currently, the Summer Games are taking place in Overwatch. Reinhardt is getting an “extremely German” skin!

Role Queue is also coming for Quick Play: The “Role Queue” is coming not just in ranked mode but also in Quick Play. This will create a requirement, as all teams will consist of a “2-2-2” combination, meaning 2 Tanks, 2 Healers, and 2 DPS. If someone absolutely doesn’t want this, they can find the “Quick Match Classic” mode in the Arcade and play there without these restrictions as before.

When is the system coming? The patch is set to go live in mid-August. The current ranked season will then be ended early to introduce a two-week test season for the new system. This “Beta Season” will last until the beginning of September. From then on, the “Role Queue” will be mandatory in ranked games, Quick Play, and also in the Overwatch League.

This change is not due to the meta: Kaplan emphasizes in the video that this change is not being made to forcefully change or influence the meta in Overwatch. A meta would also develop with the new system, and there will always be players who are dissatisfied with it!

Instead, the new system is meant to ensure that all players can truly play the role they want to. This alleviates social pressure because currently there are only 40 seconds during a match to form a good composition.

Many players feel forced to take on a role they did not want to play. With the new Role Queue system, these problems will completely disappear. There should also be fewer problems with cheaters in the future.

More rewards in ranked: Because players now receive their own skill ratings for all three roles, they also need to qualify for all roles. This requires 5 placement matches for each role – a total of 15. Those who qualify in all roles will receive more Competitive Points than with the old system. However, those who only want the spray logo and display picture of the season can also qualify with just one role.

This is how many “Competitive Points” you get under the new and old systems.

What do you think of all these changes? Is this a good step for Overwatch? Or is it going in completely the wrong direction?

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