Overwatch: Hero limit in Quickplay and new game modes “Arcade”

Overwatch: Hero limit in Quickplay and new game modes “Arcade”

Overwatch features new game modes. Smaller groups of 3vs3 and even duels are also possible.

overwatch-arcade-menu

Although the big highlight of BlizzCon – at least regarding Overwatch – was the announcement of Sombra along with her impressive cinematic, the developers had more details in store. They revealed that in the near future there will be plenty of new game modes, which will be grouped under the term “Arcade”.

In the main menu, there will be a completely new category, the “Arcade” mode. Here you can find different modes that you can access. Among them is also a “1vs1 Mystery Duel” mode, where both players are assigned the same hero and then duel. With a grin, Kaplan said on stage: “This mode is also for all the players who complain that their whole team plays poorly and only they themselves are good. Here you can prove it.”

Also new is the “3vs3” mode, which basically works like a team deathmatch, but no heroes are predetermined – there is free choice.

overwatch-arcade-mystery-heroes

Lastly, the most popular “Brawl” game modes are returning in a rotation mode. After each match, a different, random Brawl mode will be drawn, so each round is “fresh and new”.

Furthermore, the next patch on the PTR will also have a change to the game’s “Quickplay” mode. From now on, a limit will be introduced, so there can only be one of the same hero per team. Anyone who still wants to “stack” heroes can do so in the new Arcade mode “No Limits”, where these restrictions do not apply.

Cortyn says: The announcement of the limitation in Quickplay seems to have divided the community and fans on site. Personally, I find it unfortunate that Quickplay will now have the same conditions as Ranked – I have no reason to spend time in Quickplay anymore. I also can’t imagine that the “No Limits” mode will be particularly popular, as it is just one of many Arcade modes. But I don’t want to paint the devil on the wall directly – perhaps the final result won’t be that bad.


For more information from BlizzCon, you can find our detailed overview article on BlizzCon 2016.

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