Overwatch: Embarrassing! – Doomfist has 18 bugs with only 4 abilities

Overwatch: Embarrassing! – Doomfist has 18 bugs with only 4 abilities

Doomfist in Overwatch is quite buggy. A dedicated fan has now listed all the bugs.

Doomfist Pose

In the hero shooter Overwatch, not everything runs smoothly. That bugs and errors occur in online games is quite normal, but the frequency of issues with the hero Doomfist is already embarrassing. Many players completely avoid Doomfist because his abilities often show errors and are thus buggy. Just how many errors there actually are, has been closely examined by Reddit user iSinner_ who has kept track of them. In total, he finds “at least 18 errors” that he lists clearly and backs up with examples.

All Doomfist bugs meticulously listed

Punch (Bug 1-10)

  • (1) The punch completely goes through an enemy and Doomfist travels the full distance without hitting anyone.
  • (2) The hit animation appears and Doomfist stops – however, no one was hit.
  • (3) An opponent is thrown against the wall but takes no damage, only “slides” along the wall.
  • (4) Doomfist bounces off the wall and misses the actual target.
  • (5) Characters like Zarya and Reaper can use shielding abilities while being stunned to avoid damage.
  • (6) In the middle of the punch, Doomfist stops and does not move anymore until (timely speaking) the whole punch is finished.
  • (7) The punch does not destroy breakable objects.
  • (8) The punch often does not hit the opponent in front of Mei’s ice wall but the ice wall behind it.
  • (9) Genji’s Dragonblade is not interrupted by the stun.
  • (10) Doomfist gets stunned when hitting an charging Reinhardt, even if he catches him from an angle that is safe (Reinhardt’s flanks or his back).
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Seismic Slam (Bug 11-15)

  • (11) Opponents in the target area take no damage.
  • (12) The ability is canceled and put on cooldown without the shockwave being triggered.
  • (13) The ability activates spontaneously without jump animation and delay.
  • (14) Although the display for a targeted opponent appears, Doomfist slams the ground.
  • (15) Even if the targeted opponent is in the air, Doomfist still slams down on the ground.

Uppercut (Bug 16-17)

  • (16) The opponent is not thrown at all or not in the correct direction.
  • (17) Doomfist does not jump into the air while casting.
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Meteor Strike (Bug 18)

  • (18) The ability lands on the wrong level, despite the targeted area suggesting otherwise.

This makes Doomfist officially the “buggiest hero in Overwatch” – a rather questionable title. Blizzard has immediately responded to the overwhelming criticism, stating that they will address the list right after the holiday.

Do you notice the bugs when playing Doomfist? Or did you think they were always just latency issues?


This D.Va cosplay works a lot better – the entire mech has been rebuilt!

Source(s): reddit.com/r/overwatch/
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