A popular game mode from Overwatch has been disabled. But will Team Deathmatch make a comeback?
With patch 1.16/2.19, Overwatch has seen some changes: Along with the start of the Halloween event, the Arcade has been rearranged. Some game modes had to be removed – including the popular Team Deathmatch. This mode was introduced in Overwatch just a few weeks ago. In a short time, it became a fan favorite because it was short, snappy, and not as serious as the traditional modes.
The reason for the removal of this game mode is relatively simple: Blizzard needed more space for the Halloween event. The two game modes from Junkenstein’s Revenge had to be accommodated in the menu, which meant that other game modes had to be removed.
Arcade can only display 5 modes at once
The limitation of 5 selectable modes in the Arcade seems to be firmly implanted in the code. Because Jeff Kaplan said in the official forum that there is “no short- or mid-term possibility to have more than 5 different modes in the Arcade”.
However, the developers are already working on an alternative. According to Kaplan, the current plan is for the different modes to “occur more frequently.” This sounds a lot like a weekly rotation, so that the Arcade doesn’t change only with each patch, but perhaps every one or two weeks.
Then not only will the popular Team Deathmatch return, but also “No Limits,” where players can select the same character up to 6 times. Also much missed was the 1v1 duel mode, where only two players had to compete against each other, and Capture the Flag is already sorely missed.
However, Kaplan has not yet provided an exact date for the changes. We will likely learn more about it at BlizzCon in about 3 weeks.
Which mode from the Arcade do you miss the most?
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