Ana from Overwatch and her sleep dart is being targeted. Because that very target has been a pain for some players for a while now.
If you spend a lot of time in the Arcade in Overwatch, you have surely found yourself in the “Total Mayhem” mode at least once. The name says it all: All heroes have increased health points, charge their ultimates faster, and have greatly reduced cooldowns on their abilities.
While it’s still cool for a Symmetra to fire a shield every 3 seconds and a Junkrat with permanent fall is still entertaining, there is one character who breaks all the rules of the game: Ana.
Who sleeps once, does not wake up again
Ana has a sleep dart with which she can take out an opposing player for a few seconds. The problem: In “Total Mayhem”, the cooldown of the sleep dart is shorter than its effect duration. So, as Ana, you can permanently send a player to sleep without them ever waking up.
This leads to “funny” situations like this one:
The problem has existed for months, but in recent weeks, the uproar in the community has grown larger. Now, Jeff Kaplan has spoken out in the official forum, stating that “the problem will be fixed in a future patch” – so the cooldown will be increased. Whether he is referring to the upcoming Patch 1.13 with Doomfist or another later version is still uncertain.
But this decision is also being mocked again on Reddit. They suggest that the mode “Total Mayhem” should be renamed, perhaps to “Partial Mayhem”, “Almost but not entirely Mayhem”, or “Kinda sorta Mayhem I guess”.
Do you think this change is good? Or should “Total Mayhem” also leave such absurd possibilities in the game?
Have you read Doomfist’s comic? He really takes care of Talon!
