The new online shooter Anthem is just a month away from release. The General Manager of BioWare reaches out to the players, promising three big things that Anthem should deliver: a unique storytelling experience, plenty of content at launch, and substantial development.
This is the situation: In the post “One Month to go” (one month remaining), Casey Hudson addresses the future players of Anthem. It is kind of a speech to the fans, clarifying what BioWare aims to achieve and why it is a very special project.
Hudson says they started building a new universe full of characters and stories of “BioWare” quality in 2012. Back then, the game was still called “Project Dylan.”
They wanted to tell a story that players can experience together and that never ends.
BioWare knew that there would be doubters, and they had good reasons for their skepticism: Often, the nature of online games works against the story and against interesting interaction with the characters in the story.
But Anthem was designed to be something fresh and new.
These are the three central promises: Hudson highlights three things that Anthem aims to provide:
- Anthem will connect the multiplayer fun that players have with their friends to a single-player story and great characters for a storytelling experience. This should create a unique foundation for Anthem.
- Anthem will launch with a large amount of content, including a substantial main campaign that introduces players to the world and its characters.
- And the launch of Anthem is not the end, but the beginning. Hudson says: If players want more of something, they will build it. If something is not good, they should tell BioWare. Player feedback is essential for further development.
Soon, BioWare will explain how they plan to continue providing content for Anthem.
After that, Hudson explains how players will be able to play the demo of Anthem in just a few days. We summarized this in an article.
This is what it’s about: These are already big promises from Casey Hudson. Particularly the unique player experience that pleases fans of both single-player and multiplayer games is crucial from BioWare’s perspective, as they want to take the “old single-player fans” into the new era.
Also, that Anthem starts with a lot of content is a big promise. New online games often struggle with this.
It is also interesting that BioWare confirms that Anthem has indeed been in development since 2012. This was only previously suspected from a major leak from the site Kotaku.
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Anthem is among the top online multiplayer games we expect to see new in 2019:


