The survival game Once Human on Steam attracts numerous players venturing into the post-apocalyptic world. A player says: Once Human respects your time and you can play at a relaxed pace. The grinders can only laugh about that.
To craft better weapons and armor in Once Human and further expand the base, it is necessary to farm certain resources. There are various areas for that. You first have to get to “Chalk Peak” to find aluminum ore. And for some resources, especially at the endgame, a bit more grind is required.
Why is relaxed gaming more enjoyable? “agonzalez1990” shares on Reddit that he has never felt the need to rush in his 14 hours of gameplay. He writes that he has seen many posts from people who have exhausted the content and can no longer look forward to anything. In contrast, he has just reached the third area and is enjoying the quests.
He thinks it’s cool that he can explore the world at his own pace. The game respects his time, he notes. He also hasn’t had to start a “crazy resource factory” so far; he has never experienced a lack of acid. He thinks he must be doing something right so far. He states: The game is simply not for grinders.
What do other players say? On Reddit, there are a few users who agree with “agonzalez1990”. “ColboltSky” writes in the comments: “I found that most of the grinding I had to do was about 10 minutes of collecting ores. After that, I was well supplied for a while. That’s great!”
And “SamIamGreenEggsNoHam” notes that he has set up four “Elemental Youth” mutations at his base that collect ores for him. “I haven’t farmed ore in over a week, lol,” he writes.
“sigh1995” has a similar view: “That’s the main reason I chose this game. I am tired of playing games that don’t respect your time and force you into a long, pointless, boring, repetitive grind before you can enjoy the challenging ‘endgame’ content with your friends. […] The moment this game becomes grindier, I’m out; I can’t tolerate that anymore.”
“If you want to do everything, you have to grind”
Are there other opinions? In the comments, there are also users who see things a bit differently. Many of them write: Just wait. “bossdark101” states that he has 86 hours of gameplay and has reached level 50. He explains: “It’s not a heavily grind-focused game, but there is grinding if you want to participate in all the content it offers.”
Several users write that particularly the lack of acid only becomes an issue in the endgame of Once Human. “EmpireStateOfBeing” explains: “I had to laugh when [the poster] said he has no acid problems after he stated he just got into the third zone.”
The user “Apprehensive-Top-530” elaborates in his comment:
The acid shortage occurs when you actually reach the end of the story and start crafting tier-5 gear and weapons. Tungsten and aluminum (the metals from the tier-4 and -5 areas) require acid for smelting. Bullets require acid if you want to use tungsten […]. Basically, everything requires acid.
Now, is it as big of a problem as people make it out to be? No. But it requires constant maintenance to keep everything else you are doing in order. Fuel is also another issue, especially for primary wars, just like the stardust source if you plan to tune a few builds per season.
And “simao1234” believes that games should be fun for everyone, and if you enjoy the game at your own pace, then go ahead. However, he also points out that the game has seasons. If you’re playing at a slower pace, you might not be “finished” when the season resets.
On the servers in Once Human, there are various scenarios that function like seasons. Each scenario lasts six weeks – or “phases” – before it resets. What you lose and what you can take with you can be read here: Once Human: Do you lose all progress? Here’s how the server reset works