The upcoming space simulation No Man’s Sky is in the final stages of development. Sean Murray looks forward to the launch positively.
No Man’s Sky is a highly anticipated space survival game set in an almost infinite, procedurally generated galaxy. A few weeks ago, it was reported that the game needs to be postponed to August to give it the necessary polish. Some “fans” could hardly believe this and even issued death threats.
Sean Murray, the founder of the developer studio Hello Games, reacted calmly to these severe reactions, apologized for the postponement, but also provided understandable reasons. He is now addressing the community with a current status report.
Hello Games is working “super, super hard on No Man’s Sky”
According to Murray, the game is getting better and better. The components are gradually coming together. The team works late into the night and starts early in the morning again.
No Man’s Sky is much bigger than we can imagine, says Murray. It is the most challenging task he has ever worked on. Such a game has never been attempted by anyone before, and the team behind it is smaller than one might think. The expectations, however, are enormous and continuously growing.
Despite everything, the development is “really going well.” They only have one chance to create No Man’s Sky, and they don’t want to mess it up. Therefore, Murray is becoming a little more confident every day that it was the right decision to postpone the game.
He is very proud of what they are doing. And he looks forward to when the community holds the game in their hands:
The universe will soon belong to you.
No Man’s Sky will be released on August 10 for PlayStation 4 and PC.
Will you get this ambitious game?
All information about No Man’s Sky can be found here.

