New World: List of all 12 dungeons, where to find them and what to expect

New World: List of all 12 dungeons, where to find them and what to expect

The group PvE content of New World is largely focused on dungeons. In the MMORPG, these are called “expeditions” and by now there are 12 of them in the game. We at MeinMMO have listed which ones they are and where you can find them.

What are expeditions? The expeditions in New World are the name for the classic dungeons. They are PvE content that you can complete as a group to obtain valuable equipment. You can play the first of these expeditions starting from level 25, while the last one is reserved for players at level 65.

You need to function well as a group to tackle the lurking challenge and defeat the final boss of the dungeons. You will encounter mechanics that you haven’t yet seen in the open world of New World and will also have to solve puzzles repeatedly to progress further.

The content is played in a group of five with one healer, one tank, and three damage dealers, but the dungeons can also be entered as a trio.

However, these are not mandatory content. You don’t have to play most of the expeditions, but they reveal more about the world and its inhabitants, as the developers explain in an interview. The levels of the dungeons are recommendations; you can technically join with a lower level, but it will be appropriately harder.

Update: This article was originally published in September 2021. We last updated it for the launch of New World Aeternum on October 16, 2024.

Which expeditions are there? By now, a total of 12 different expeditions are playable in the MMORPG. They are as follows:

Note that Amazon Games adjusted the expedition “The Lazarus Instrument” with the release of Aeternum. In the official patch notes, it says:

Cilla and Chardis have received important updates for the launch of New World: Aeternum. In addition to new mechanics, new enemies, and unique behavior between regular and mutated difficulty levels of the expedition, each of these encounters has received a number of improvements to provide a new and challenging experience. We hope you enjoy your next journey into the Lazarus Instrument!

You can watch the trailer here:

Amrhein Excavation – Dungeon Level 25

This is what you find in the Amrhein Excavation: The dungeon requires you to solve puzzles, kill monsters, and fight bosses. Here are the key details:

  • Minimum Level: 25
  • Enemy Types: Lost and Ancients
  • Location: In the northern part of “Windsward”

You encounter several normal enemies and a total of two bosses in the excavation with your group. To reach them, you must solve a bridge puzzle by correctly positioning yourselves on the platforms. Then you face the first boss, one of the spirits.

He has various attacks that you must dodge. If one of your group members dies, they can simply walk back from the beginning of the dungeon to the boss. As long as one member is still alive, the boss does not reset. However, you should not get into this habit because it won’t work with the second boss.

The second and final boss is a heavily armored giant named Simon Grey. He swings slowly and clumsily, but hits much harder if you cannot dodge. Former MeinMMO editor Alexander played it early on and thought it was great.

Thematically, you are in an old ruin that is fitting to the excavation and are trying to figure out what could have happened there. In the dungeon, you will also find diary entries that shed light on the history of the place.

In this video, you can see the entire dungeon:

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The Starstone Barrows – Dungeon Level 35

This is what you find in the destroyed obelisk: This dungeon not only tests your sword arm but also your brain cells. Because if you fall for the lasers of the obelisk, you are instantly dead.

  • Minimum Level: 35
  • Enemy Types: Skeletons and Ancients
  • Location: In the Everfall area

Here, you will face two bosses with different mechanics. The expedition is based on Greek mythology and also borrows from the names of the bosses. For the entire ancient ruin where the expedition takes place, the rule is: Beware of the light barriers.

This laser kills you instantly if you touch it. So you must avoid them at all costs. The first boss of the dungeon will especially annoy you with his adds, which are smaller enemies he can summon. If you keep a good distance and dodge, the boss Alectos should not be a major challenge.

In the second and final boss fight, you will go against the Greundgul, who brings a huge great sword into battle. In his first phase, you just have to deal as much damage as quickly as possible. He also summons adds that you need to deal with.

In the second phase, the boss starts jumping around the room and sending shockwaves when he lands. You should avoid this, which can often prove to be difficult. After several jumps, he stops and splits into two enemies. Kill both of them and then the adds he summons. After that, he jumps again. Repeat this process until Greundgul falls, and you have mastered the dungeon.

In this video, you can see a complete run of the dungeon:

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The Depths – Dungeon Level 45

This is what you find in the depths: Before you enter the dungeon, you should speak with the alligator named Nekumanesh outside. He gives you a quest that you can complete within the dungeon.

  • Minimum Level: 45
  • Enemy Types: Corrupted
  • Location: In the “Restless Shores” area

Thematically, the area relies on half-sunken ruins underground. You will find yourself in overflowing camps, damp tunnels, and corrupted hallways as you fight your way through the monsters. You will solve the puzzles that lead you to the two bosses of the depths, which of course you must defeat.

This time, the bosses are even a familiar face. The final boss awaits you in the depths: Captain Thorpe, who made your life difficult at the beginning of the game and tried to kill you shortly after your shipwreck.

The other boss is Azamela. She wields a staff and will make your life hell in three phases. In the battles, strategy and reaction are key, as both Azamela and Thorpe are quick enemies who strike mercilessly if you’re too slow.

You can find a complete run here:

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Dynasty Shipyard – Dungeon Level 55

This is what you find in the Dynasty Shipyard: As the name suggests, the shipyard sends you into an Asian-inspired setting and awaits you with a total of nine bosses.

  • Minimum Level: 55
  • Enemy Types: Dynasty and Corrupted
  • Location: In the west of “Brightwood”, north of the “Monarch’s Bluffs”

In this dungeon, you aim to overthrow the empress of Ebonscale, as she is building a fleet of warships to attack the island. You will attack her first and face her followers. In the Asian temple, you will fight various enemies as well as a total of 9 different bosses. Two of them are defined as main bosses and seven as minibosses.

On your way to the two big bosses, you fight your way along the coast, through a cave, and over the docks where the warships are built. Through the barracks to the imperial palace, where you will face the empress Zhou as the final boss.

In this fight, you need to avoid damage as much as possible. Because the lady and the dragons she summons deal significant damage. You should ensure that your tank can always maintain the aggro of the lady. She also summons adds. You should kill them as soon as Zhou is airborne. If you follow these rules, victory is assured.

In this video, you can see the dungeon:

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Garden of Origin – Dungeon Level 60

This is what you find in the Garden of Origin: The Garden of Origin leads you to a bewitched area reminiscent of a temple that has been reclaimed by nature.

  • Minimum Level: 60
  • Enemy Types: Ancients
  • Location: In “Edengrove” between “Valor Hold” and “Mountainrise”

In this dungeon, you will again find tricky puzzles to solve before you can progress. You will primarily need to ignite the fires of the origin to continue. Several minibosses and elite enemies will additionally make your life difficult.

Among them are enemies that explode upon death. Thus, you need to be doubly careful as you slay the hordes of monsters. The bosses you face later on will be “The Caretaker” and “The Blighted Greenskeeper.” They are among the most challenging encounters you can experience in the PvE of New World. Several phases and various mechanics must be mastered to conquer the Garden of Origin.

You can find a complete walkthrough in this video:

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Lazarus Instrument – Dungeon Level 60

This is what you find in the Lazarus Instrument: The first max-level dungeon transports you to the Lazarus Instrument. We were able to play it before release and come to the conclusion: Failing can be so much fun.

  • Minimum Level: 60
  • Enemy Types: Skeletons
  • Location: In “Reekwater”, north of the settlement

In this dungeon, you venture into an ancient ruin where all sorts of skeletons want to make your life difficult. Even the first enemies that run at you from a bridge are tough. After that, you face the first puzzle you must solve. You have several attempts, but new skeletons will keep coming at you if you try a wrong solution.

Next, you will fight the first boss, who takes the form of a large snake and slithers agilely across the battlefield. Once you defeat the snake Cilla, only the final boss of the dungeon awaits you, who is named Chardis.

Chardis is a large golem who guards the Well of Lazarus. He is slow but deals a lot of damage. Once you have defeated this powerful enemy, you have also mastered the first level 60 expedition.

You can see a run of the dungeon in this video:

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Barnacles and Gunpowder – Dungeon Level 60

This is what you find in Barnacles and Gunpowder: The pirate dungeon came with the summer update and is entirely aimed at endgame players. To enter, you should not only be level 60 but also have a gear score of 600.

  • Minimum Level: 60
  • Enemy Types: Lost and Beasts
  • Location: Southeast in the Boarding Knife Reef, almost at the border to First Light

In the expedition, you must take down Admiral Gunpowder. To do that, you need to deal with his crew before you can reach him. But there is naturally more behind him than meets the eye.

In classic dungeon fashion, you can fight your way through the expedition quite straightforwardly. You will need to take out the third officer Gibbs, the shooter Jett, the weapons master, the second officer Bartham, and the first officer Well.

As you do this, several normal monsters like Chompers and alligators will also make your life difficult, so you should have some CC skills ready and coordinate your great sword/axe attacks.

Once you have done all that, you will battle Admiral Gunpowder himself. He is a level 66 elite boss with several mechanics that test your patience. The skirmish against him is divided into three phases, during which you must pay attention to new things each time.

The final boss of the dungeon afterward is the queen of the sirens, Nereid. She also brings many mechanics and deals significant damage. If she falls below 50% health, she will enter a berserker mode and become even more difficult.

You can see a complete run here:

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The Empyreum Forge – Dungeon Level 60

This is what you find in the Empyreum Forge: The Empyreum Forge came with the first major update of 2023. It was developed as a sister expedition along with the Glacier Lake. In the forge, we can see the outer promenade of the Glacier Lake and the great ancient pyramid, which both unite the expeditions.

  • Minimum Level: 60
  • Enemy Types: Ancients and Varangian Knights
  • Location: In Deep Gorge

In the Empyreum Forge, we learn what the industry and machines of the Ancients looked like, who ruled over Aeternum long ago. They could build destructive machines like Chardis from the Lazarus Instrument and manipulate ancient magic. Nowadays, it is actually a decommissioned factory, but it suddenly comes back to life.

The forge includes fundamental mechanisms like player communication and environmental obstacles that did not exist before. Players must coordinate whether they are after speed, a high score, or a safe gold run. Additionally, there are passages to overcome that contain lava and pistons.

You will encounter elemental spirits and a flame boss who particularly relies on AoE attacks. The final boss is Commander Marius, who has three platforms and an open area in the middle of his room. Avoid the lava that rises regularly by jumping onto a platform. Other sources of damage include volcanoes and rolling stones.

You can see a complete run of the Empyreum Forge in the following video:

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Heart of Stormwind – Dungeon Level 60

This is what you find in the Heart of Stormwind: Although you can technically enter the Heart of Stormwind starting at level 60, you should also pay attention to your gear score. Because the expedition is aimed more at endgame players with a gear score between 550 and 570 and is quite challenging.

  • Minimum Level: 60
  • Enemy Types: Corrupted
  • Location: In the northern part of Breakwater. Forms a triangle with Mountain Lodge and Mountain Ascent

In the Heart of Stormwind, the final assault on Isabella approaches, but before you can face her, there are still some other bosses to clear out of the way. Thus, the expedition is divided into different sections that you must complete to eventually confront Isabella.

At the beginning, only normal monsters await you, but you will face the first boss Ekheke in Castillo De Leon. He is level 66 and gathers some additional monsters around him that you should kill before attacking him. Ekheke himself does not have complicated mechanics, as long as you do not get hit.

Other bosses you will face as you fight your way through the expedition are Vroeg and Eduardo. Both are level 66 like Ekheke and want to take you down, but they do not have particular mechanics. In the Basilica afterward, you will face Isabella for the first time. Here, you only need to beat her down to 75%, then she will disappear, and you can continue through the dungeon.

A little later, you will encounter Isabella again; focus on killing the cultists that empower the boss during this fight. Again, you do not need to kill her outright. At 50% of her health, she will teleport away and you can move on to the next section.

After several fights against elite mobs and the next boss in the dungeon, Neishatun, it will be time for the final battle against Isabella. Both last bosses are mechanically demanding and require a lot from the players. You can see a complete run in this video:

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The Ennead – Dungeon Level 60

What is in the Ennead? The Ennead is the latest expedition in New World and came with the major update Brimstone Sands. It is also aimed solely at endgame players and is part of the mutations rotation.

  • Minimum Level: 60
  • Enemy Types: Corrupted and Ancients
  • Location: In the Brimstone Sands area, directly north of New Corsica

In this dungeon, you need to find out what the Ancients actually had to do with the entire Roman structure of the new area. To do this, you enter the Ennead and fight against some bosses.

As you go through the expedition, you will also find some of the 26 glyphs from Brimstone Sands.

After the first few minibosses, you will face Khepri Supernal, a gigantic scarab. He is level 66 and comes with 6 different mechanics that need to be mastered. However, he is considered one of the easier bosses in the new expedition.

After two more minibosses, you will face the second boss of the expedition, General Crassus. He has three phases with different mechanics and changes his weapon with each phase. In the first phase, he fights with a spear, at around 66% of his HP, he switches to a bow, and at 33%, he starts the final phase with his staff.

Lastly, you will face Anpu and Heart. This duo represents the final battle in the Ennead and fights simultaneously. Both bosses have their own mechanics, but the most important thing is that you must kill both bosses simultaneously. If one dies, you have 10 seconds to take down the second one as well.

If both are defeated, you can open the last chest of the expedition and you have succeeded. You can view a complete run here:

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The Wild Rift – Dungeon Level 62

What is in the Wild Rift? The Wild Rift came with the first expansion of New World, Rise of the Angry Earth. It can only be played if you own the DLC. The expedition reminded us of an alien planet and consists of a cave made of rock and root systems.

  • Minimum Level: 62
  • Enemy Types: Beast Lords and their tribes
  • Location: In the south of Elysian Wilds

The tribes of the Beast Lords have dug a cave system beneath the Vigrid Mountains to create a new kingdom. To create the cave, they utilized the magic of Artemis and the Ennead.

Originally, there were several paths through the dungeon. Since that was too complex for players, the paths have been reduced to two.

Gorilla Lord Kurok is located in a room with an element on each of its four sides. Each player must absorb one of these elements and run into the circle with the matching element when Kurok activates it.

At the end of the dungeon, the Mammoth Lord Mahantaram awaits us. He can shoot lasers and has various elemental attacks. A crystal above the boss will indicate which element he will use next.

In the following video, you can see a complete run of the expedition:

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The Glacier Lake – Dungeon Level 65

What is in The Glacier Lake? In the Glacier Lake expedition, players are faced with a frozen cave complex hidden behind the Empyreum Forge. It is the newest expedition, that players can face since the update to Eternal Frost.

  • Minimum Level: 65
  • Enemy Types: Ancients and Varangian Knights
  • Location: In the eastern part of Deep Gorge

In this dungeon, players need to find the ancient magic of the Empyreum Flame and stop Ser Loth from destroying Aeternum. Our friend Shailyn has found a way to get into the complex. In the expedition, there are many enemies filled with ice magic, as well as some ice obstacles.

The ice blocks and walls take minimal damage from all attacks but can be destroyed more easily with the magic from the Empyreum Forge. Thus, it is possible to progress faster through the dungeon with the Empyreum Flame.

To obtain the Empyreum Flame, players must interact with the Empyreum furnaces scattered throughout the expedition. The players can also take the Ice Armor from enemies with it. In battles, the bonus must therefore be maintained by interacting with the furnaces.

The final boss lurking is Ser Loth, who wants to destroy all of Aeternum with his power. He repeatedly summons elite enemies that appear on various platforms and must be defeated. Another danger comes from the ice bombs that spawn during combat.

This video shows you how to master the Glacier Lake:

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What’s next? These are all the dungeons currently found in New World. We will keep this article updated for you as soon as things change or other dungeons are added to the list. However, we can assume that new expeditions will continue to be added. You can find out more about New World Aeternum in our overview.

Source(s): Steams Play, New World Wiki, NewWorldFans
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