New World fixes for Open Beta more than 100 bugs and makes bosses stronger – Patch Notes

New World fixes for Open Beta more than 100 bugs and makes bosses stronger – Patch Notes

Today, on September 9th, the open beta for New World begins. While it doesn’t bring new content, it does include numerous bug fixes and performance improvements. We at MeinMMO summarize the patch notes for you.

What new content does the beta bring? With the Open Beta, for which you can sign up now, New World brings plenty of changes.

The biggest and most important new feature is the servers that will be designated for a specific language. Thus, we will get a total of 4 German servers for the beta.

Additionally, there is a bit of new content in the form of new levels for the Azoth staff in the main story:

  • You will obtain level 4 for level 50 world events with the Corrupted
  • Level 5 for level 60 and 65 events

There will continue to be no new content until the release. However, after that, we can expect new weapons, new expeditions, and new areas:

More on the topic
This is how it will continue with New World after the release
von Alexander Leitsch

Bosses and mobs at high levels will become stronger, the axe will receive a noticeable nerf

What will change in the game? Adjustments have been made by Amazon in almost every area of the MMO. The most important changes are:

  • The damage from mobs in all expeditions has been increased by 13 %.
  • The drop rate of named items in expeditions has been increased.
  • The perks of named items have been revised to make them “more unique”.
  • All mobs above level 30 will receive more health points, and all mobs above level 50 will deal more damage.
  • Boses in the open world deal 20 % more damage and have 33 % more health.
  • Several quests have been revised to prevent bottlenecks due to too many players.
  • The experience points at low levels and in the ranges of levels 20 to 30 have been slightly reduced.
  • In housing, there are now green, yellow, and red markers when decorations are placed.
  • The XP for town projects has been reduced by 25 % to 50 %.
  • The endurance potions have been removed from crafting and completely from the game.
  • Siege weapons in PvP now deal more damage. However, incoming damage is reduced depending on the armor worn.

What will change in the balance? For the weapons and armors, Amazon has made relatively few changes:

  • The war hammer, the bow, the battle axe, and the axe have been weakened. For the axe, the berserk mode duration has been reduced, the cooldown has been increased, and less health is now regenerated.
  • The life staff and sword received some revisions with both positive and negative aspects.
  • Light and medium armor now also enhances healing as well as damage dealt. However, healing has been overall reduced, so good healers will presumably need to wear light armor in the future.

What bug fixes have been made? Amazon has resolved more than 100 errors related to expeditions, arenas, the open world, weapons, and server issues. Some important adjustments are:

  • Fixed a bug that allowed players to permanently benefit from increased movement speed.
  • Mobs no longer drop items that are far outside of their level range.
  • The hanging in the loading screen has been fixed.
  • The fall animation while walking over hills or stairs has been fixed.
  • A camera bug while fishing has been fixed.

You can find the complete patch notes in English on the official New World forum.

What do you think about the changes? Are you looking forward to the start of the beta?

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