Players of New World have been complaining for some time about their empty servers. This is not only difficult in itself, but also leads to further problems related to the game mechanics. Amazon is now responding.
What is the problem? In New World, players are currently missing on some servers, which is partly due to the free server transfers. This leads to issues such as a declining economy, but also much more serious difficulties.
However, the worst part is that NPCs can overrun the worlds. At regular intervals, hordes of AI enemies attack the areas. If they are not repelled, the corresponding cities are partially destroyed.
As a result, crafting stations lose their ranks, and it becomes impossible to create truly powerful equipment – or even anything useful. Some players are therefore demanding that the problem be fixed immediately.
How should the problem be fixed? Amazon is now considering merging servers through so-called “merges.” This involves combining two servers into one. All players on both servers can then play together.
However, since in New World, the guilds (or companies) divide the world and own territories, this is not so straightforward. Amazon now explains in a new blog post how this is supposed to work.
Server merges are not easy, but Amazon is working on it
How do the merges work? The basis for the mergers was already established before the game’s release. Only servers in the same “set” can be merged. That’s why you were only allowed to create one character per set.
The recommended languages are also the same there, which makes the interaction after the merge easier. For a server to qualify for a merger, factors like player count and engagement are considered.
Then a suitable partner candidate is visited. Amazon tries to take into account the distribution of factions and the general population here. However, this is not always guaranteed to work, the developers warn in advance.
The companies on the partner server retain their conquered territories. The companies from the server that is being merged receives a compensation of 50,000 coins. For example:
- World X has too few players and is to be merged with World Y
- Nothing changes on World Y – All companies retain what they have
- Players from World X join World Y and keep their possessions, remaining in their companies
- Companies from World X receive 50,000 coins as compensation to participate in wars over territories and regain their status
When a world is merged with another, there should be a message to all players along with a countdown.
In the video, you can see the currently largest MMORPGs according to Google:
When will the merges take place? So far, there is no date for the merges. Amazon wants to test the entire function further, including on non-public test servers. On Monday afternoon (German time), there should also be a test on the PTR.
By the way, according to the blog post, Amazon is already working on region-crossing transfers. So at some point, it should be possible to switch between the EU and US. However, for now, the first major update of the MMO is coming:
The first major update is coming next week – brings new weapon, quests, and enemy types
