New World developer explains how dungeons work and how to master them

New World developer explains how dungeons work and how to master them

In the new MMORPG New World, the dungeons are called Expeditions and they function a little differently. Now more details about the challenging PvE content are known and how to best tackle them. We at MeinMMO summarize.

What are the Expeditions about? The challenging PvE content in MMORPGs is usually called Raids or Dungeons. However, in New World, they are called Expeditions, but there are some differences. In the Expeditions of New World, you explore an ancient site with five players.

Here you can not only learn meaningful additions to the main story of the game but also discover a lot about the background and origin of the various enemy types.

The Expeditions present you with particularly challenging content that requires not only combat skills but also intelligence, as there are also puzzles in the ruins of the world.

When can you play Expeditions? Overall, there will be six Expeditions in New World at its release on 31.08.2021. You will experience four of them while leveling up. Starting from level 25, you can dive into an Expedition every ten levels.

Two of the Expeditions are reserved for the endgame, meaning for players at the maximum level. These are quite challenging, as I have already experienced. A developer reveals that the difficult mechanics are best tackled first with a Holy Trinity – that is, healer, tank, and DPS class. Once you have understood the mechanics and bosses, you can feel free to experiment.

The balancing of the many different weapons and attributes was quite a challenge for the team; however, “countless hours of playtesting” have gone into balancing the Expeditions.

While exact details are still unclear, it is conceivable that there will be more Expeditions later, or perhaps a challenge mode for existing Expeditions, as a developer revealed in an interview with mmorpg.com (via mmorpg.com)

The Expeditions tell you more about the world

What does the gameplay in an Expedition look like? In the instanced areas, you can find more focused gameplay. This means that the Expeditions will be less open than you are used to from the other content in New World.

In addition to challenging fights, you can expect tricky puzzles where coordination and timing play a role. Even though the Expeditions are significantly more linear than the rest of the game, that does not mean you have to follow a straight path. There are also larger areas within the instances.

The developers say that the content in the various rooms of the Expeditions was always designed with the room in mind. The floor plan was thus finished and then filled with gameplay. This way, the mechanics are better integrated into the world.

Thus, you will also encounter mechanics in the Expeditions that do not exist elsewhere in the game. These mechanics are also supposed to adapt to the story being told. Sometimes each group member has to do something different, and sometimes your jump’n’run skills will be put to the test.

How do the Expeditions fit into the story? This varies greatly. As mentioned above, some Expeditions are inevitable as they are firmly embedded in the story of New World. Others only tell side stories or background information. However, they all bring a lot of loot and strong equipment.

The Expeditions in New World aim to shed more light on the background story of the various enemies. So, in different Expeditions, you will face the Lost, the Angry Earth creatures, the Ancients, and the Corrupted. So you can look forward to learning more about the origin story of these enemies and how they operate.

One speculation on our part is that this could be used to bring more “gray” into the otherwise black-and-white morality of the story. What do you think of the Expeditions? Are you a fan of the mandatory parts and would you rather only play PvP? Let us know in the comments!

If you want to dive into the game immediately, we have gathered the best weapons for PvE and PvP for you.

Source(s): Interview von MMORPG.com
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