In the forum of New World there was a large post about upcoming updates. The focus is on the economy, expeditions, and PvP. Additionally, the first “Major Update” has been announced. We at MeinMMO summarize everything important for you.
What about future patches for New World? They are supposed to happen every week. These weekly updates should fix bugs and adjust the balance in the MMO, and they will always come with downtimes.
The server downtimes should, whenever possible, occur in such a way that they do not hit prime time in a region. However, outages should be communicated more clearly in the future and announced on Tuesdays, so that players can better prepare for the update.
In addition to the weekly updates, the first “Major Update” is also planned for November (via New World Forum).
The first major update focuses on the economy and expeditions
What is included in the first Major Update? In the blog post, some adjustments for the economy and expeditions have already been announced, which are supposed to be included in the Major Update:
- All trading posts will be linked to strengthen the economy and force players to teleport less. The tax costs will still be paid in the settlement you are currently in. Also, you can now only set up sales listings for a maximum of 14 instead of 28 days.
- Bosses in expeditions are supposed to give 25% to 100% more coins in the future.
- The costs for orbs for expeditions are supposed to be lowered.
- The taxes for houses will be due every 7 instead of every 5 days, with no increase in costs.
- Additionally, there is talk of a reduction of the respec costs by 60%, which was already included in the new patch 1.0.5.
What about new content in the Major Update? There is no mention of that in the blog post yet, but it is stated that the adjustments are just part of the Major Update in November. As soon as there is new information about upcoming content, we will inform you.
How is the economy in New World doing? A few weeks ago, we reported that there is a kind of economic crisis in New World because too few coins are generated in the game. In the blog post, Amazon gives partial reassurance.
Currently, more coins are still being generated than destroyed. However, the number of coins at endgame is supposed to be somewhat lower than at the beginning. As more and more players reach level 60, the number of generated coins shifts further into the negative. That’s why the changes mentioned above are also coming.
Statements on planned bug fixes and false reports in wars
Which bugs will be fixed in November? In addition to the statement about the first Major Patch in November, there was some further information regarding bug fixes:
- There are some perks and gems that are not functioning correctly, including the Resilience perk. All these bugs are supposed to be fixed during November.
- There is a bug with the attribute Strength as soon as you reach level 250. Work is already being done on this bug.
- The “Crouching Bug” is supposed to be fixed with the upcoming update.
- Work is ongoing on the lag issues during wars.
- The World Clock bug is also known, but is currently not reproducible. However, work is being done on it.
- Due to the many fishing bots, the gold rewards from the Fishing Chests have been removed. However, work is being done to ensure that fishing will yield good rewards in the future.
Additionally, there was a detailed explanation regarding the client and what bugs arose from it. It is emphasized that New World is not client-authoritative, but completely server-based.
What about the automatic bans during wars? In New World, some companies reported enemy players so that they would be banned for 24 hours. This made it easier for them to win the war. Players suspected that the bans had been automated.
However, the developers deny this, stating that the bans were justified. The blog post states:
Reporting can and has been used as a war tactic. The behavior pattern is that two rival groups have confrontations in chat before a war or major battle. These groups try to incite each other to violations of the code of conduct and promptly report each other when violations occur.
These violations are reported multiple times, checked by a moderator, and, if it concerns a legitimate violation, suspensions are issued. It is also true that the suspension does not depend on the number of reports, but on the legitimacy of the violation.
Finally, the blog post discussed the topics of luck in New World, the difficulty of invasions, and watermarks in more detail. Those who are interested should read the official post carefully. However, no announcements were made regarding future changes to these contents.
What do you think of the developers’ outlook? Do you feel they are addressing the right issues, or would you prefer other adjustments? And what new content would you like to see in the Major Patch in November? Feel free to share it in the comments.
A player recently focused intensely on the topic of luck. He has killed 1,000 wild boars for this:
New World: Player kills over 1,000 wild boars to prove that luck works
