New Update 23 at ESO live today – 4 changes that cause annoyance

New Update 23 at ESO live today – 4 changes that cause annoyance

The Elder Scrolls Online has received a lot of new content today with the DLC Scalebreaker and the free Update 23. However, player reactions are mixed: We’ll show you 4 changes that are causing trouble.

What’s included in the updates? The DLC Scalebreaker brings two new dungeons, the Moongrave Temple City and the Nest of Maarselok. Update 23, on the other hand, offers three major quality-of-life improvements as well as numerous balancing updates.

Quality of life yay, balancing nay

Here’s how the updates are received: The three major quality-of-life changes are as follows:

  • You can now craft and refine as many items as you have resources. All at once.
  • You can now bid on multiple guild trading posts at the same time
  • You now receive Unfettered Keys and can directly exchange them for certain chests and items.
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These three changes have been very well received and fans love them.

This bothers parts of the community: However, many fans hold a different opinion about the balance changes. The patch alters numerous aspects of the game that many fans didn’t consider to be in need of change. Some of the most discussed aspects in the Test Server Forum include:

  • The skill Momentum, which is gained from PvP, has been nerfed. It now heals more, but the time between healing pulses has been doubled.
  • Healing staffs can no longer spam the skill Major Healing
  • The werewolf skills now cost 25 percent more, but also deal more damage. However, the developers may introduce further changes here soon.
  • Two-handed weapons, which were already considered strong by many players, are now even stronger. The skill “Executioner” now deals 400% more damage instead of the previous 350%.
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All these changes and a few more are necessary from the developers’ perspective in the patch notes, as they want a consistent concept, especially for area damage and healing. However, this now leads to many builds that players have become accustomed to needing to be restructured.

It will therefore show whether the changes were ultimately sensible or if the developers overdid it.

One of the reasons for the players’ frustration could also be that ESO still has performance issues. Therefore, parts of the community are upset that resources and time are being invested in unwarranted balancing, while important performance fixes are postponed to 2020.

eso-scalebreaker-titel-01

Dungeons are cool

Here’s how the dungeons are received: As controversial as Update 23 is, many fans are clearly satisfied with the two new dungeons. Especially the Nest of Maarselok impressed with its elaborate boss mechanics.

The Moongrave Temple City we were able to test ourselves and found the final battle with dragons and vampires particularly well staged.

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