New Update 1.2 in Apex Legends fixes bugs, brings more loot – English patch notes

New Update 1.2 in Apex Legends fixes bugs, brings more loot – English patch notes

Apex Legends has received a patch with bug fixes along with the new challenges and the big event at the end of Season 1. Check out the patch notes in English here.

What’s included in the new Apex update? At midnight on June 4th, the latest patch 1.2 for Apex Legends arrived on the servers with considerable delay. It included the long-awaited first challenges and the big event at the end of Season 1.

In addition to these goodies, there were also a number of bug fixes and adjustments aimed at solving some issues in Apex Legends.

The new features from Update 1.2

These are the patch notes: We have summarized and translated here the most important and significant bug fixes from the current Apex update 1.2 for you.

Apex Legends Epic master of the Hunt Bloodhound Skin title

Map Updates

The following changes affect the map King’s Canyon:

  • In Thunderdome, scattered loot has been boxed to create more order and structure
  • The Pit now has double the loot
  • The trapezoidal building at Repulsor now has loot boxes
  • The underground pit near the town by Shattered Forest now has more loot
  • You can now ping jump towers, and there are corresponding voice lines

What does this bring? The increase in loot at The Pit is good news, as this location has previously been rather sparsely visited. Loot in Apex Legends has often been quite scarce at the beginning of a match, which should improve with patch 1.2. Additionally, more ping options are certainly never wrong to enhance tactical gameplay.

Diverse bug fixes and adjustments

The following changes affect various aspects of the game, fix bugs, and make the game more accessible:

Quality of Life improvements:

  • The delay in displaying menu items when looting a box from fallen enemies has been reduced.
  • The mini-map orientation is now displayed correctly while you are in the ship or parachuting.
  • Parachuting has been improved to feel more accessible and smoother.
  • Thermite grenades now damage doors.
  • Improvements to the squad setup page:
    • Players can now mute/report players from this page.
    • Players can now report team members who have disconnected.
  • Caustic’s barrels can now be triggered and deactivated by friendly teammates.
  • [Only Xbox and PS4] The ability to fully customize controller button layouts has been added.
  • A cooldown of [0.5 seconds] has been added before the last zip line you were on can be used again.
  • Pathfinder’s grappling hook now displays a blue reticle when it is within range of objects it can connect to.
  • When grabbing a zip line, the trajectory now pulls players to a point below the zip line rather than above it. This makes it more likely for players to connect with the zip line instead of flying over it.
  • Weapon reticles and scopes have been improved when playing with color-blind settings.
  • Bloodhound’s ultimate and the Threat Vision scope now support the color-blind mode.
  • The ability for players to change game settings that were not intended to be changed on the client side has been removed to prevent players from gaining an unfair competitive advantage.
  • The “stow weapon” behavior has been reversed, so pressing this button while a melee attack is disabled no longer brings out the last primary weapon.
  • Localized voice outputs have been added for all legends, including English.

Bug fixes, performance fixes, and exploits:

  • Server performance has been improved in cases of rubber-banding when using items.
  • An exploit has been removed that allowed a group to have more than one of the same legend.
  • An exploit has been removed that allowed players to hop while healing.
  • A problem has been fixed where players could bounce away from their group while disconnecting during a parachute.
  • The additional sway of the G7 reticle during movement has been corrected.
  • A bug has been fixed where cloaked Mirage was too conspicuous.
  • The frame rate has improved when the shadow setting is set to “high” in the video options.
  • A problem with poor frame rate when using Bloodhound’s ultimate has been fixed.
  • Players will no longer be squished by opening or closing doors when climbing onto a roof directly above the door.
  • A crash related to the model code has been fixed.
  • A problem has been fixed where players could crawl very quickly in place.
  • Some rare cases of players getting stuck in the environment have been fixed.
  • Fixed bugs in which melee attacks stopped too far from their target.
  • There was a problem where players did not receive XP after a match and the champion bonus was displayed as -1 XP.

In addition, many smaller corrections and improvements were made to enhance the stability and performance of the game.

Patch causes issues

Were there bugs with the patch? According to some players on Reddit there were changes that were not in the notes. Some players report that they now glide less far and shoot much worse. This could be a bug caused by the changes to jumping.

Additionally, the guns Devotion and Havoc have received more ammunition, which was not intended and should be fixed.

Overall, Respawn has probably fixed quite a few bugs again. One can only hope that the new features and the planned features from the upcoming Season 2 will boost the declining player numbers.

More on the topic
Apex Legends makes Season 2 better, finally brings challenges
von Benedict Grothaus
Source(s): Reddit
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