New trailer for GTA 6 sparks debate about graphics: ‘If only half of these details make it into the final game’

New trailer for GTA 6 sparks debate about graphics: ‘If only half of these details make it into the final game’

The new trailer for GTA 6 is currently being hotly debated. A professional game artist points out about 23 remarkable details from the scenes that show how high the graphic quality of Rockstar Games’ current engine is.

What are these details? A professional game artist with the username FR3NKD took a close look at the new trailer for GTA 6 and highlighted a whole range of technical details on X that show how high the graphic quality of Rockstar Games’ current engine is.

These details include, among others:

  • Character muscles that deform realistically when they move.
  • Realistic real-time reflections on mirrors.
  • Light passing through glass, bending in the process.
  • Beads of sweat running down the body.
  • The beer forms realistic foam and bubbles in bottles.
  • Cars that get realistically dirty.
  • Complex hair physics simulation.
  • Individually designed coins in the cash register.
  • Grass blades are individually modeled.
  • Water deforms realistically when vehicles drive through it.
  • Detailed explosions that overshadow everything seen so far.
  • Leaves pile up in the corners of buildings.
  • Enormous traffic density in city scenes.
  • High-quality light and shadow effects.

If you want to see the trailer for yourself, take a look below:

Trailer versus actual gameplay

How is the community reacting to it? That the new trailer is received extremely well overall is shown by the nearly 50 million views and 4.4 million thumbs up on YouTube – and that after less than a day (as of May 7, 2025). However, among the posts from FR3NKD, the community is arguing about how much of this enormous detail level will be found in the actual game.

Rockstar Games itself states in the trailer: “Captured on PS5.” Whether and when the trailer shows actual gameplay or just pre-rendered in-engine scenes is just as unclear as whether it was recorded on the PS5 or the PS5 Pro.

The “Donut Guy” Andrew Price explains on X: “Trailer is not equal to game. I would be surprised if even half of it makes it into the finished game.” The artist FR3NKD refers to the trailer for Red Dead Redemption 2 (the most recent game from Rockstar Games to date), where he believes the finished game looked better at the end than the associated trailers.

Bagworm would already be satisfied if Andrew Price is right (via X): “If even half of these details make it into the final game, I will be overwhelmed. I don’t think anyone will be able to play this game.”

Others find the level of detail in the trailer not that impressive – Lukáš Janeček writes, for example, on X: “I feel like most of this was already a thing with various RTX effects. Impressive details, but still not something we’ve never seen before.”

How does MeinMMO editor Karsten Scholz evaluate the scenes? I find the level of detail in the trailer quite remarkable, especially compared to pre-rendered trailers of other blockbuster projects from recent years.

Like Andrew Price, however, I would also be surprised if GTA 6 looks exactly like this on the PS5 Pro (I don’t even want to start on the regular PS5). The thing is: The trailer shows what the game’s engine is theoretically capable of on a current console, and in my opinion, that is a lot and definitely impressive.

And when I think back to the incredible level of detail in the final version of Red Dead Redemption 2… Rockstar Games should, with GTA 6, be able to raise the bar again, so we can definitely expect an impressive graphic showcase – even without beer that realistically creates foam and bubbles. Do you see it the same way or completely differently? By the way, it is now clear when GTA 6 is supposed to be released: Rockstar Games is pushing GTA 6 to 2026, but names a specific date – fans find this just right

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