New server structure at Atlas divides the community – How players are reacting

New server structure at Atlas divides the community – How players are reacting

In the Captain’s Log, the developers discuss Atlas and the new features. This time, everything revolves around the PvP and test servers. However, the announced changes have met with skepticism in the community.

What changes are coming to PvP? Grapeshot Games has announced that they want to focus on three different game modes:

  • A PvE mode
  • A PvP mode with small companies (2-50 players)
  • A PvP mode with large companies (200+ players)

With this, the developers want to support both players working together in large companies and alliances, as well as those who prefer to play in smaller groups.

Where is the March patch? Furthermore, the developers announced the delay of the announced March patch. This is set to arrive on the test servers only at the end of March/beginning of April. There is no exact date for the patch release.

Atlas skeletons on the gallows

Do the different game modes ruin the MMO?

In the Atlas Reddit, there is much discussion about the new announcement. Although the large companies are a problem, many players are dissatisfied with the announcement.

What is wrong with the companies? Companies are the guilds in Atlas and ensure that players play together. However, these companies are currently much too large, allowing individual companies to dominate large parts of the game.

The upcoming March patch is set to reduce the number of members to 250 players and limit an alliance to a maximum of four companies. Many players felt this was still too little.

Therefore, the developers have reacted and initiated a separation of the PvP servers for large and small companies. However, players are now also rejecting this separation.

Cyclopes in Atlas

This is what the community says: Different users highlight that Atlas will hardly have the player numbers to support both PvP modes.

The user realanything writes:

I am not sure how I should feel about not only the division of the player base, but also splitting into three different game modes.

Nuclear12346 even takes a harsher stance in his words:

It’s funny that the developers think they have a player base for this.

Oh man, everyone I’ve talked to since the last Captain’s Log has lost interest in the game. And now they want to split the rest as well [..].

Wildshot, your game is dead in the water, and there is no lifeline for it.

More on the topic
Players have come up with the hottest game mode of Atlas themselves
von Sascha Asendorf

Background of the statements: Most critical statements also reflect the frustration that has spread after the announcement regarding the server reset.

This reset is perceived as a mistake by most players because earned progress will be lost. Additionally, everyone now knows that they have been playing for weeks, and especially for the coming weeks, without their progress being saved.

Additionally, the Captain’s Log was delayed by several days and only contained negative information for the players. This further amplified their disappointment.

The new guillotine in Atlas

What’s next for Atlas? Much now depends on the next major patch for Atlas. This will show whether, after the server reset and player separation, everything continues as usual.

Because although the MMO was heavily criticized at first and also came with many bugs, it has had good player statistics over time.

Even our author Sascha only understood late why many enjoy Atlas:

More on the topic
After 13 hours I understood why many have fun with Atlas
von Sascha Asendorf
Source(s): Captains Log
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This is an AI-powered translation. Some inaccuracies might exist.
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