The new sandbox MMORPG Fractured has started its beta. In it, a guild has deliberately used hacks for the game and gained unfair advantages. Members of this guild have now been permanently banned, even for the finished MMORPG. This step is being discussed in the community.
What exactly happened?
- On April 6, Fractured entered closed beta. The beta is intended to find bugs and make developers aware of exploits and issues.
- A hardcore guild that has been very active in the MMORPG found a memory hack that allowed them to unlock over 200 talent points. The game actually only offers 60 per character.
- Instead of reporting this bug, they exploited it to gain advantages in PvP during the beta. The head of Fractured responded and had the players permanently banned.
- This action has now sparked discussions: Are beta testers who should discover bugs in the game allowed to be banned?
Errors must be reported and not exploited
What does the head say exactly? In a statement from Jacopo Pietro Gallelli, the head of Fractured, it is stated that the beta should be used to uncover bugs and hacks. This is an important part of the beta.
However, these bugs should then be reported to the developers and not used for personal gain. Those who do not do this may face bans of days or even permanent bans.
How are the players reacting? Differently. A majority in the MMORPG subreddit supports the decision of the developers. For instance, the user firey21 states:
I think the developers did the right thing. The purpose of the beta is to test and find problems to report them… not to exploit them. Why should we keep people in a beta who do not report problems when there are others waiting to uncover issues?
Others say that not every bug or exploit needs to be reported, but those who gain access to the memory of a game with external tools and do not report it would use such hacks even in the later release state of the game. Therefore, a ban is justified.
However, there are also opposing opinions. Some users in the subreddit see the developers as responsible for fixing the discovered issues. Just because a player does not report them, they should not be banned. If there is to be a ban, then for the beta, but not for the finished MMORPG.
It is currently unclear whether the guild actually reported the bug. According to their own statement, they claim this already happened in 2020 during an alpha, but the developers supposedly did not respond since then. This part has not yet been commented on by the head.
Guild wishes for more PvP and complains about PvE players
What kind of guild is this? The hackers and exploiters are said to be quite well known in Fractured. They are upset about the direction the MMORPG is taking:
- They are hardcore PvP players who would like to see more PvP in Fractured. PvE carebears are ruining the game.
- However, the developers decided that in the current human world, players who have disabled PvP can be attacked but keep their gear. Those who attack PvE players without cause will receive a debuff and may end up in jail upon death, losing all their gear.
The guild is said to have already complained loudly about this in the official Discord and also in the in-game chat.
What do you think about the developers’ decision? Do you find the ban justifiable or are you more on the side of the players? And what do you think of Fractured in general? Does the MMORPG seem promising?
For those who have not yet delved deeply into Fractured, here is a list of all features and special characteristics:
New sandbox MMORPG Fractured offers a unique world for every type of player
