New MMORPG on Steam does something that WoW, FFXIV and others would never dare to do

New MMORPG on Steam does something that WoW, FFXIV and others would never dare to do

The new MMORPG BitCraft Online gears up for its early access launch on Steam with a new trailer. Particularly interesting: The developers want to make the code publicly accessible and work on the game together with the community.

When is the launch on Steam? The early access launch of the MMORPG by Clockwork Laboratories is scheduled for June 20, 2025. Previously, the aim was May 29, 2025, but the respect for Dune: Awakening (release: June 5) and Elden Ring Nightreign (May 30) was too great. Hence the new date in June.

To prepare all interested parties for the Steam launch, a new gameplay trailer for BitCraft Online has gone live, promising a relaxing journey into an atmospheric world while also hinting at a greater threat. See for yourself:

Open code for everyone

What does BitCraft Online dare to do? As early as the end of April, the developers announced they want to make the code of BitCraft Online available as “Open Source”. The 3 reasons for this:

  • The developers want to make the genre of MMORPGs more accessible and show others how to develop new MMOs using the SpacetimeDB platform.
  • They believe this measure will have a positive impact on BitCraft Online. In the past, they have already seen fantastic things from the community – such as tools, spreadsheets, or fan sites. In the future, interested persons can even contribute mods as well as new features or help resolve bugs or other issues.
  • They want to give something back to the community because without open-source software, BitCraft Online could never have come into existence.

The developers point out that there are many good reasons why there has been not a single commercial MMORPG published under an open-source license yet. This is an experiment where they initially only want to protect the assets and music, the intellectual property.

This means that you will be able to browse the codebase, modify the code, share it, host your own servers, experiment with the game mechanics, or simply satisfy your curiosity about how an MMORPG works under the hood.

Since the early access launch in June is the top priority, the developers want to begin the process of “open sourcing” BitCraft only when they are satisfied with the launch version.

What do I need to know about BitCraft Online? The survival MMORPG from Clockwork Laboratories aims to throw all players into a single world where they collaborate to build settlements, create an economy, and compete for territories.

In this process, you can work as a craftsman, merchant, monster hunter, politician, or anything in between. The surface of the world is changeable. And the struggle for survival in the world is also supposed to play a role. You can learn more about the game here: New MMORPG looks like Zelda, now lets players build their own houses

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