There is new information about the MMORPG Bless. It is approaching the Early Access launch on Steam. This concerns the payment model, the release on Steam, and the direction of the game. This new information contradicts ideas that many players have had about the MMORPG so far.
We have often reported on the Korean MMORPG Bless and the difficult path the game has taken so far. With great graphics but gameplay issues, the MMORPG has not been successful. This should change with the “Rebuild” and the launch of a global version.
Currently, the creators of Bless are promoting the game and have granted interviews to some US sites. We summarize the most important new information.
3 Things that are supposed to be different about the new MMORPG Bless than many believe
What one hears might surprise some and justifies a second look at Bless. Because these 3 ideas that many surely have about Bless could turn out to be wrong:
- “This is definitely going to be Free2Play.”
- “There will definitely be multiple betas and wipes before it finally starts.”
- “This is surely going to be yet another standard MMORPG like other Asian games.”

Bless might not actually be Free2Play
Bless comes from Korea. Many think: “It comes from Asia, it will definitely be Free2Play.” But it no longer looks that way.
In recent interviews, it is emphasized: Bless has not yet decided on a payment model. But obviously, Bless is leaning towards the Buy2Play model, like Black Desert does. The game would therefore cost something at launch, but there would be no subscription fees.

Bless will start in Early Access, but that is already the Soft Launch
Bless will launch in a global version on Steam – this could happen relatively soon.
Many MMORPG fans think about such models: It starts with the Closed Beta, then there are wipes and later another wipe and then another. By the time it really gets started, it takes forever, and until then, you level characters from the beginning three times again.
But that is not planned for Bless: They do not want to implement any wipes once it starts. The Early Access is supposed to last about 6 months.
As Bless launches on Steam, they are in a Soft Launch, and the progress is permanent: No wipes are planned.

How does Bless want to distinguish itself from other MMORPGs?
Many think of a new Asian MMO and say, “It’s always the same.” Therefore, Bless has been asked more frequently: How do you want to stand out from the competition?
Bless mentions these points in various interviews.
- A complex skill system – they are still working on further developing this. Each class should have the opportunity to implement various builds here. This should also be reflected in combat. Even if classes have the same level and equipment, they should be able to play differently.
- Also important: Practically all monsters in Bless can be tamed and then used either as pets or as mounts.
- Bless wants to tailor the Steam version to the needs of the West. It will be a different version than the existing ones in Japan and Korea. Some content is supposed to appear here first.
- Bless also places a lot of importance on its “Realm versus Realm”-PvP. They want large hordes of players to clash and offer a “100 versus 100 players” battleground. Naval and aerial battles should also be offered in certain PvP modes.
- As a major goal, they see providing a massive, living world. They want to work towards that. Housing is planned, for example.
An exact release date for Bless on Steam is not yet known. However, it could be the first major launch of an MMORPG in 2018. Initially, Bless is only supposed to be released for PC, but Neowiz is interested in bringing games to consoles in the future – usually referring to PS4 and Xbox One. There’s no announcement yet.
More about Bless:
MMORPG Bless looks hot and is coming in 2018 – But will it be good?