In their past stream, Capcom presented a whole range of new features and updates coming to Monster Hunter World on March 22. This includes the weapons from Monster Hunter World. Many of them received a buff or other adjustments. We present the weapon adjustments in detail.
After MHW quickly became the most successful game by Capcom within 1.5 months, it shows no signs of resting on its laurels.
The first major free DLC, which will introduce the new monster Deviljho, will be released in just one week.
The weapons are also not being neglected.

Buffs on (almost) all levels
Since the launch of MHW, Capcom has collected and evaluated feedback from the community: the results are impressive! The weapon adjustments include more than just buffs to attack power.
Some skills have been specifically adjusted to make handling the weapons easier and thus more enjoyable overall.
There are also some bug fixes included.
Complete list of weapon changes in Patch 2.00 / 2.0.0.0.
The big DLC patch will be released next Thursday, on March 22. On PS4, the update will be version 2.00, and on Xbox One, the patch is 2.0.0.0. Here are all the weapon adjustments coming with the patch:
Great Sword
- Charged Slash II and III receive damage buffs.
- True Charged Slash II and III receive damage buffs.
Long Sword
- Wide Range Slash: The time window and hitbox for successful execution will be enlarged. Additionally, the hit area of the slash will be increased.
- Players will have greater freedom in controlling the attack direction.
- Elan Helm Breaker receives a bug fix: after use, the player will now be completely immune to paralysis until they hit the ground.

Sword and Shield
- Circle Slash receives a damage buff.
- With the weapon drawn, you will also be able to attach to the beetles with the grappling hook.
Hammer
- Charge Strength Level II – The paralysis chances of upward slashes and brutal upward slashes will be increased.
- Charge Strength Level II – The paralysis chances for the Big Bang will be increased.
Hunting Horn
- General buff of attack power
- The “Addition” effect of self-improvement will also include an attack buff.
- The new effect increases attack power and prevents interruption during an attack.

Gunlance
- Shelling: Damage parameters have been increased when the sharpness of the weapon is yellow or worse.
- The damage of Wyvern Fire and the Wyrmstake Cannon has been increased.
- The sharpness loss has been reduced in all Wyvern Fire and Wyrmstake attacks.
Morph Blade
- Null Summon discharge will be easier to handle.
- Using the Null Summon discharge will grant a Level 4 Earplug buff.
- The damage of the Finisher Slash of the Null Summon discharge has been increased.
- Using the Finisher Slash of the Null Summon discharge will no longer cause sharpness loss.
- It will be possible to transition directly from the Elemental Discharge in jump to a Null Summon discharge.
- Bug fix: After using the Null Summon discharge, the player will be completely immune to recoil until they hit the ground.
Energy Blade
- Balance adjustments of normal and elemental vials.
- Adjustment of attack strength of all effects except the artillery ability to the explosive strength of the vials.
- All attack vials will receive a buff to their elemental values.
- Super-enhanced Elemental Discharge: The explosions of power-element vials will be closer together to ease handling.
- The paralysis chances for vials have been increased for all attacks except the Super-enhanced Elemental Discharge.
- The paralysis chances for the Super-enhanced Elemental Discharge have been reduced.

Insect Glaive
- General buffs for attack strength and extension of effect duration.
- The effects of red-white and red-white-orange monster extracts on attack strength have been increased.
- General extension of the effect duration of the extracts.
- The duration of the extract effects will not be reduced while riding a monster.
Lance
- Adjustments for easier handling of the weapon.
- Upon successfully executed counter thrust, the player will be resistant to recoil for a short time.
Dual Blades
- The Demon Mode will be easier to maintain.
- The Demon Gauge will charge through normal Demon attacks and Demon Whirlwind.
- Bug fix: You will be able to leave Demon Mode again while dodging.
Bow

- Bug fix: The angle restrictions of the attack are no longer ignored during the Dragon Slayer.
- Bug fix: The shotgun and power shot abilities will no longer have a double effect during the Raging Shot.
Light and heavy bowgun remain unchanged.
The complete overview of all features and updates coming on March 22 can be found here:
This is all included in the 1st free DLC of Monster Hunter World