From the very beginning, the difficulty level of Monster Hunter Wilds has been a major point of contention among players. Many found the game too easy compared to previous installments. Now, Game Director Yuya Tokuda announced in the latest Director’s Letter that this will soon change.
Why was the difficulty level criticized? In the past, many players criticized that Monster Hunter Wilds offered too few challenges. There were too few obstacles, and players could generally progress through the game too quickly and easily.
Many changes introduced with the new installment of Monster Hunter were intended to make it easier for newcomers to get into the series. However, for veterans of monster hunting, everything felt too easy, and there was a lack of a challenging experience. Additionally, the monsters themselves have also been frequently criticized: even the stronger monsters among them had too little health. Moreover, the opponents often dealt too little damage.
This is set to change with the new Content Update on April 4, 2025. The Title Update 1 will not only introduce a new monster with a higher difficulty level but also revise existing ones.
Free Title Update 1 aims to provide more challenge
What will be changed with the update? In the Directors Letter, Game Director Yuya Tokuda references the increase in challenges in Monster Hunter Wilds. With the new content, the following will be introduced:
- Mizutsune will not only be introduced as a new monster, but it will also have a hardened version with difficulty ★8, which you can hunt with Hunter Rank 41 or higher.
- Zoh Shia, the final boss of the story, will return as a repeatable high-rank quest.
- Combat-hardened monsters will be introduced as a tougher variant of the hardened monsters. These are expected to be significantly harder to defeat than the existing hardened monsters. The first will be Rey Dau starting on April 30 as a limited event quest, followed by a Free Challenge starting on May 7. You must have reached Hunter Rank 50 for this.
By the end of May 2025, Gore Magala, Rey Dau, Uth Duna, Nu Udra, and Jin Dahaad are also expected to receive a hardened variant at difficulty ★8. They will also undergo a revision to make them more resilient. This includes increased health, resistance to wounds, and optimizations for multiplayer scaling.
Furthermore, more challenging monsters are set to join the ranks of Monster Hunter Wilds in the future. The developers are clearly responding to the feedback received and the desire for more challenges. It will be exciting to see what challenges await hunters in the future.
In addition to adjusting the challenge, there will also be performance improvements and revisions of weapons to enhance balancing. Lastly, Yuya Tokuda announced a feature that many fans have desired from the start: the best weapons in Monster Hunter Wilds are also the ugliest, but that will change soon