Monster Hunter Wilds lets you carry a second weapon, but is it worth it for everyone?

Monster Hunter Wilds lets you carry a second weapon, but is it worth it for everyone?

Monster Hunter Wilds brings some new features that will impact gameplay. One of these is the ability to take two weapons on the hunt. Fans are wondering in which combinations this makes sense.

What does the feature do? In Monster Hunter Wilds, for the first time you can carry two weapons. It doesn’t matter which combinations you choose. Whether two identical weapons, one melee and one ranged weapon, or weapons with different elements: You can fully customize your combinations to suit your needs.

The feature is intended to be optional for hunts and to give players more freedom in their play style. Fans are asking in which situations it makes sense to switch weapons during a hunt or even in the middle of a fight. They find one variant particularly not very sensible at first.

Switching from ranged main to melee?

The community has various scenarios ready: Since the focus in Monster Hunter Wilds will also be on hunts with multiple monsters, the feature offers strong possibilities. User realPanzerHAnz shares in his thread on Reddit various possibilities in which he can imagine that the new feature will be very useful.

Many other players comment with their ideas below. The most common ones are:

  • You switch between the same weapon types but with different abilities or elements to counter various monsters or weather effects.
  • As a melee main, you carry a ranged weapon to counter flying monsters and keep particularly fast monsters at bay.
  • With two rifle weapon types, you can easily switch between close and long range or different types of ammunition.
  • You take the same weapon twice to achieve double sharpness and not have to sharpen immediately.
  • You pack one sharp and one blunt weapon to be able to focus on different monster parts.

Is it worth it for ranged mains? Only the combination of a ranged main taking a melee weapon and switching during the hunt seems to generate more discussion. User realPanzerHAnz is not sure if there is a situation where this variant makes sense.

He can only imagine that it makes sense when you want to sever certain monster parts or there are monsters that you can’t do much against from a distance.

But the players in the comments below also have some suggestions for this. Primarily, they suggest ways to enhance yourself and your teammates with the hunting horn. After that, you could switch to your main weapon and the buffs would remain. They also confirm that they think the options realPanzerHAnz lists are possible.

In addition to the new weapon switching feature, Monster Hunter Wilds also offers a whole range of other innovations that will have a greater impact on gameplay. We have picked out the best for you and show you why they make the new installment better than its predecessors: 8 new features that make Monster Hunter Wilds better than its predecessors

Deine Meinung? Diskutiere mit uns!
7
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.