MMORPG will be an alternative to WoW, now complains about its own PvE, should become much harder and more rewarding

MMORPG will be an alternative to WoW, now complains about its own PvE, should become much harder and more rewarding

In Tarisland, players could already test various dungeons and raids during the beta. Many players found everything too easy and complained about the limited PvE endgame. The developers have now evaluated the feedback and present their changes.

What are the developers complaining about? The developers are dissatisfied with the PvE gameplay of Tarisland. In the last beta, the developers showed how they envision fighting in the game.

However, the community did not receive this well and provided extensive feedback to the developer. Now the developer has introduced measures to improve the game.

What did the players criticize back then? The players criticized several aspects of the PvE gameplay during the beta. The developers summarized the feedback in the following points:

  • Lack of strategic depth
  • Few contents for players at max level
  • Confusion regarding attributes and their effects on abilities
  • Too many random attributes on equipment made it difficult to assemble desired sets
  • Raids, dungeons, and the “Arcane Realm” were too easy and dropped random loot that players often did not want to use

Here you can see the trailer for Tarisland:

The developers want to listen to the feedback and change the MMORPG

What changes will there be? To address the issue of lacking strategic depth and at the same time cater to players who found the content too easy, the developers of Tarisland are introducing a new difficulty level. 

The so-called “Challenge Mode” will be available in dungeons, raids, and the “Arcane Realm” and will add special mechanics that make boss fights tougher. In this mode, bosses will not drop equipment, but players will receive achievements for completion.

What about the content for players at max level? In order for players who have reached the maximum level to have more fun, additional game modes will be introduced. There will also be new content and more daily attempts in dungeons. Previously, players could only obtain a limited amount of loot from dungeons daily.

What about the attributes? The entire system regarding attributes will be clarified. In the end, players should know which attributes are sensible for their specialization. Additionally, a new system will be introduced that allows attributes to be transferred from one piece of equipment to another.

What about the loot? The drop rates from dungeons will be increased. In raids, each boss will now drop 3 different pieces of an armor set instead of random individual parts, from which players can choose. Guaranteed rewards will be introduced in the “Arcane Realm”.

After the last survey about how players felt about the changes was not taken seriously by the community, there will be no direct voting this time on how the changes are received. Tarisland is currently releasing a Dev Update every week, where they present the changes based on beta feedback. Last week, the topic was crafting, which also addressed the Pay2Win aspects.

Source(s): Entwickler Post auf Discord
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