MMORPG to Star Wars brings changes to the weapons that players have been waiting for many years

MMORPG to Star Wars brings changes to the weapons that players have been waiting for many years

The MMORPG Star Wars: The Old Republic received a new update on April 27, which included a small but important change. Players can now change the design of their weapon without affecting its stats. This has been long desired in the community.

What can now be done with weapons? The new Patch 7.0.2 has integrated the weapons into the wardrobe. There, the appearance of the weapon can now be customized at will:

  • You must first equip a weapon. This determines the stats your character receives.
  • Then you switch to the wardrobe. There, you can apply a different weapon and use its skin.
  • This weapon must belong to the same family (pistol, rifle, lightsaber, etc.) and you must have this weapon in your inventory.

In the game, you have several storage slots available to store items. This is useful, for example, if you have saved different playstyles with the loadouts and your tank should look different from the damage dealer.

However, all items from the wardrobe still take up spaces in your inventory. Additionally, changing outfits costs some credits.

SWTOR Weapon Designer
This is what the in-game weapon designer looks like.

Change long desired for 7 years, but the implementation is not perfect

How long have players been waiting for this change? Very long. The wardrobe was introduced with Patch 3.2 – Rise of the Emperor – in April 2015. But this option had not previously existed for weapons. However, weapon mods could be adjusted if one wanted to keep the skin.

This has now changed, almost 7 years later.

What do players say? In general, the change to the wardrobe is well received among players. Many are happy that they can now easily change the skin of their weapon.

But there is also criticism:

  • There appears to be a problem when switching between a combat style with a two-handed weapon and with two single weapons. The wardrobe currently cannot handle this, and you have to manually adjust the appearance again.
  • Anyone wanting to change the crystal and thus the color of the lightsaber afterwards must first remove the weapon from the designer, adjust it, and then pay credits again for applying it.
  • The occupation of many inventory slots continues to bother many players. They would prefer a system like the wardrobe in Guild Wars 2, where a skin is unlocked once and can then be used repeatedly.

Nevertheless, many see the adjustment positively, especially after the major criticism of the new expansion Legacy of the Sith.

Everything about the new expansion of SWTOR can be found in this video:

Patch brings numerous bug fixes and balance adjustments, prepares XP event

What else is included in the update? Patch 7.0.2 brought mainly many small adjustments:

  • Some currencies have been renamed.
  • The descriptions, some companion effects, tooltips, and various spelling errors have been revised.
  • The health points and damage of all enemies from four different flashpoints have been reduced. There were also balance adjustments to the flashpoints.
  • The rewards for PvP, Galactic Starfighter, and operations have been increased.

Additionally, a double XP event has been prepared, which will run from May 3 at 14:00 to May 10 at 14:00. A good time to dive back into SWTOR as a new player or returnee.

What do you think about the adjustments to SWTOR? Is this small change a reason for you to return to the MMORPG? Or has Legacy of the Sith disappointed you too much?

Anyone currently looking for good MMOs and MMORPGs should take a close look at this list:

The 15 best MMOs and MMORPGs of 2022

Source(s): SWTOR Patch Notes
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