In the MMORPG Guild Wars 2, some developer teams have been restructured. This brings some changes, including adjustments for balance in PvP and WvW.
What has changed with the teams? The systems team, which is responsible for rewards, balance, and general innovations in Guild Wars 2, has undergone some changes.
The most important change is that the balance of classes is no longer handled solely by the skills team; rather, the changes in PvP and WvW will now be carried out by the competitive team.
This team has also announced better communication with players and has implemented the first steps toward this.
More communication as the key to success
What is happening in the forums? Developer Cal “cmc” Cohen is the newest member of the systems team and has directly opened two threads in the official forum. One is collecting balance changes for PvP, the other for WvW.
In this, he also announces that:
- The next update will be smaller but will aim to make targeted changes to solve current issues.
- The time saved will be used to address larger and more general problems in the future.
- To clarify the fundamental issues, there are threads where discussions on these topics will take place.
How are the players reacting? In the forums and on reddit, players are reacting very positively to the announcement. More communication and better balance are topics that have been long overdue for some.
The PvP streamer Angeels is even very enthusiastic about the announcement. He writes:
I have read some concerns about whether this statement regarding communication is just talk and won’t be properly implemented. It is quite true. I rarely praise, especially ArenaNet, but this is a good innovation, and I am confident that things will change soon.
When asked why he is so confident, he only replied that there are things he cannot talk about.
Systems team brought some innovations in 2019
What else is the systems team responsible for? In addition to the four teams currently working on new content, the systems team is an important cornerstone of the game. It has been responsible for innovations such as:
- Changes to underwater combat in 2018
- Changes to the loot system and more inventory space
- Legendary runes and sigils
- Cooking to 500
The latter innovations have always been communicated early and openly by the systems team. Perhaps this is exactly the way to win back fans, who are currently dissatisfied with the MMORPG.

