German studio builds Mech MMO Pantropy: No microtransactions

German studio builds Mech MMO Pantropy: No microtransactions

What do modern MMORPGs lack? Mechs, of course! And that’s exactly what Pantropy aims to change! Even better: There are no microtransactions.

The developers of the German studio Brain Stone Games want to create a gaming experience with Pantropy that will truly challenge you. What you do and how you do it will advance you. You cannot buy progress, no matter what.

Pantropy 2

Mech Wars in a Distant World

Pantropy places you on a distant world where you fight for supremacy. You team up with other players, build a base, explore the world, and engage with other factions. You won’t just be on foot, but also with gigantic mechs.

You even get to build and customize them yourself. Dangers lurk everywhere in the world, and your base can be attacked by enemies, which is why you must pay attention to a good defense. It’s also important to gather resources to expand both your base and your mechs.

Pantropy aims to provide you with interesting gameplay:

  • A deep crafting system
  • Two player factions, one NPC faction
  • NPCs initiate conquest campaigns
  • Come up with plans for an automated farming system
  • Create complex bases that you can build freely
  • PvE and PvP
  • Design your own mechs using a modular system
    Pantropy 3
  • Explore different biomes
  • Global events require teamwork
  • Fight on foot, in the air, or from the cockpit of your mech
  • At the start, there are five types of mechs, with more to follow
  • Explore the world in vehicles that require a crew
  • Build global defense structures to increase your reputation and earn money
  • Collect EXP by acting wisely and using your skills effectively

Kickstarter Campaign to Fund Development

Pantropy is currently being funded through a Kickstarter campaign. The team aims to raise at least 75,000 euros by March 13 to realize the vision of the mech MMO.

The game is scheduled for release in mid-2019, with alpha and beta phases planned before that. The closed alpha is expected to start in March of this year.

The studio behind Pantropy, Brain Stone, is based in Potsdam. The team consists of around a dozen employees.

Will Pantropy perhaps compete directly with the announced Mechwarrior 5?

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