Mein-MMO fragt: Genderlock, Cash-Shop, Grind? Was schreckt Euch an einem MMO ab?

Mein-MMO fragt: Genderlock, Cash-Shop, Grind? Was schreckt Euch an einem MMO ab?

In this week’s edition of “My-MMO asks,” we want to know from you what turns you off the most about MMOs. Genderlock? Cash shop? Or is it the Asia grind?

Once again, we have made it through a (damn cold) week and want to spark heated discussions to warm our fingers a bit. And what topic could be better than one that everyone has something to complain about? Because for as many players as there are out there, there are just as many opinions on the points that make an MMO bad.

World of Warcraft Boost
Long grinds on the way to max level – frustration or fun?

So this week we want to know, what really turns you off about an MMO? Is it a genderlock in class selection? Is it a cash shop with too many advantages? Is it monotonous gameplay with long grinding elements? Or is it something completely different? Vote in our poll and discuss actively in the comments!

You can check up to three boxes in the poll.

[yop_poll id=”6″]

Cortyn says: Since I have to slowly but surely come to terms with the fact that I probably belong to an older generation of MMO players who still enjoy World of Warcraft, my personal deterrents are rather classic. Nothing brings a game into such a bad light for me as the announcement that it will be “Free2Play.”

I do know that Free2Play has changed significantly in recent years, Heroes of the Storm and SMITE have managed to impress me as well, but at least when it comes to MMORPGs, I still have blinders on. This is often also because Free2Play games always come with cash shops where the only nice armors in the whole game are found. It really pains the role-playing heart when I am too restricted or have to pay 32€ for a fancy costume.

SWTOR EP Boost
Free2Play with a big cash shop? Not with Cortyn.

Genderlock (which somehow sounds like a strange warlock specialization) is not a problem for me at all, but that’s simply because I have hardly played any games with genderlock so far. But just the thought of it wouldn’t be a difficulty for me, as the “traditionally” female classes are what I like to play.

Also, the Asia grind does not pose a barrier for me. My first MMO back then was “Silkroad,” which could also have been called “Asia Grind The Game,” and I still had my fun. Grinding is occasionally simple relaxation for me. It is not exhausting and is the perfect side activity for meditative audiobooks.

But enough about me, let’s get back to you: What makes you not even take a look at MMOs? Cash shop? Genderlock? Asia grind? Or something entirely different?

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This is an AI-powered translation. Some inaccuracies might exist.
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