Mecker Mittwoch: Overwatch und das Einknicken der Entwickler

Mecker Mittwoch: Overwatch und das Einknicken der Entwickler

The latest patch from Overwatch is not to Cortyn’s taste at all. Why are there no more double heroes? Why is D.Va immune to her own explosion?

A patch in the wrong direction

I wish you a nice patch day, my… – old WoW habit. Have a pleasant Wednesday. Let’s not beat around the bush, the upcoming changes in Overwatch don’t sit well with me. Specifically, it’s about the upcoming patch – you should read the post first, so you know what I’m about to talk about (See, boss? I can link internally! Ha!). Uh – joking aside. Let’s get straight to my criticisms:

Overwatch Symmetra Fist

As colorful and vibrant as the characters of Overwatch are, Blizzard has nonetheless stayed true to some principles. One of them is the fact that explosive weapons deal damage to the character itself if the projectiles explode too close to oneself. This applies to Junkrat’s grenade launcher (and his ultimate), Pharah’s rockets (and her ultimate), Zarya’s alternate fire, and also to Bastion in tank mode. The only exception is Junkrat’s mine – but this is so entrenched in his lore and character design that one can understand the “immunity” to it.

Making D.Va immune to her own explosions is utterly ridiculous in my opinion, balance aside. Especially as it ruins a massive fun factor in the game. Because what was more satisfying than making a D.Va perish at her own mech? Very little.

Overwatch Lore Artwork Down with OW
No more double heroes – only half the fun?

The second major change makes me almost really angry. In the ranked game mode, no duplicate characters will be allowed anymore. I know that some players have wished for this, but I have the (purely subjective) impression that this was once again the “vocal minority”.

What happened to the principle that “selecting multiple heroes is a staple part of Overwatch and is intentional”? Empty words and nothing more?

While I can absolutely understand that it can be frustrating for newcomers to run into a wall of Torbjörns and that some “rush tactics” with 2 Lucios and a lot of Winstons promise quick success, everything is counterable according to the good “rock-paper-scissors” principle. In Nether, the game even has extra voice lines for when you have multiple characters of the same type on the team (try packing several Tracers and listen closely).

Overwatch DVa

Maybe I’m being too critical again – after all, it’s whining at a very high level. I hope that Blizzard will at least revert the change banning double heroes. The most fun matches I had – even in ranked mode – were when my team or the opponents went all-in with 6 Soldier: 76 or 6 Tracers. I don’t just want that in Quick Match.

I will definitely take the upcoming days to lead my “D.Va-Power Rangers Brigade” to victory a few more times with my friends and let our 6 turrets circle around Volskaya. Now more than ever.

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