The multiplayer mode of Mass Effect: Andromeda will be significantly harder. A new difficulty level is set to heat things up for players.
Although the sad news broke a few days ago that Mass Effect: Andromeda will not receive story DLCs, a small team is still working on the RPG from BioWare. Aside from bug fixes and minor changes aimed primarily at comfort, a team is continuously tinkering with the multiplayer mode of the game.
A very short teaser now reveals two things that will soon be coming to ME:A. On one hand, there will be at least one new character – the Batarian. What abilities he will have is still uncertain. Batarians are known for their brutal nature, however.
Furthermore, the multiplayer mode will get a completely new difficulty level! Thus, Gold is no longer the peak, but “Platinum”. This promises tougher challenges for all those who just can’t get enough of the RPG’s multiplayer.
Platinum was already brutal in Mass Effect 3
The “Platinum” difficulty level also existed in Mass Effect 3. Here it was also introduced retroactively and caused quite a chaos. The enemies were harder, more numerous – and especially mixed. Normally, you only fight against one species, but on Platinum, Reapers, Collectors, and Cerberus teamed up to blow out the digital life light of the players. It was a challenge for the best of the best, who were, however, rewarded with plenty of credits.
Whether the mode can also convince in Andromeda remains to be seen in a few days or weeks – as no release date is known yet.
Why Mass Effect: Andromeda failed is explained by Schuhmann in this article.
