With Marvel Heroes, players ride the superhero trend and follow the comics and the movies, the big hype.
Marvel Heroes truly took off with “Guardians of the Galaxy.” The quirky surprise hit arrived just in time. Marvel Heroes reinvented itself after a weak start, now being called Marvel Heroes 2015. Fans infected with the superhero fever from the cinema sought a dose of superheroes at home and found a significantly improved gaming experience in the diabloesque Marvel Heroes.
The diabloesque nature of Marvel Heroes is no coincidence: Mastermind David Brevik is the creator of the game series, for which he was directly responsible for the first two installments. Interestingly, he came up with the name because he grew up under “Mount Diablo” in California.
Age of Ultron brought the record month
Back to Marvel Heroes and the superhero movies: When the Avengers struck with “Age of Ultron” in May 2015, the moment for the MMO had arrived: “We had more players that month than ever before,” David Brevik shares in a new interview. However, even though the film adaptations reach the mainstream, Marvel Heroes orients itself two-thirds towards the comics – it follows the latest trends and integrates them into the game, aiming to introduce both the new female Thor and Spider-Gwen.
This year, plans are to reinvent again, wanting to rename to Marvel Heroes 2016, bringing a new raid, more heroes, numerous game content, offering controller support, overhauling the inventory and some game systems, as well as giving the graphics another pass.
And what if the superhero bubble bursts?
When asked if he fears that the superhero bubble might burst someday, Brevik remains optimistic: “These stories have existed forever. And they have always been very good. But now they are being taken seriously, produced with high effort. They are developing splendidly, finding their own path, and as long as so much money is made from it, I don’t believe the bubble will burst anytime soon.”

