Many are annoyed by Stasis in PvP – Destiny 2 now wants to make gunplay more important

Many are annoyed by Stasis in PvP – Destiny 2 now wants to make gunplay more important

At the start of the new Season 14, many are annoyed by Stasis in PvP from Destiny 2 and are demanding further adjustments. Now a sandbox manager from Bungie has spoken out.

This is the current situation in PvP: The Stasis is a problem for many in PvP, which is nothing new and has been pretty much known to everyone since the introduction of the element. And even though Stasis has already been nerfed multiple times and was nerfed again at the beginning of the new season: The Crucible remains unplayable for many Guardians – whether they are casual or hardcore players – due to the icy powers.

In short: PvP has received very little to no love for years and Stasis takes away the last bit of fun for many. It has even gone so far that shortly after the launch of the season of the splicer, #NerfStasis trended on Twitter. Calls for further balance adjustments or even Stasis-free modes and playlists are growing louder again.

What is Stasis actually? Stasis is a relatively new damage type introduced with Destiny 2: Beyond Light and is present as both a focus for Guardian powers and as a damage type on a few weapons in the game. It embodies ice and frost. You gain these icy powers after completing the campaign of the Beyond Light expansion and mastering some additional tasks. Afterwards, you can unlock additional specializations of this power and tailor Stasis to your playstyle. 

What is so bad about Stasis? Many players generally enjoy the PvP of Destiny 2, but Stasis is simply game-breaking. The Twitter user @Menakkee sums it up well for the prevailing sentiment: Getting frozen in PvP every 30 seconds just isn’t fun for most.

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For some time, you’re either significantly slowed down or completely immobilized, unable to defend yourself or counter in any way. Using Stasis requires little to no skill, according to the criticism. Therefore, Stasis is virtually omnipresent in PvP, as it is still vastly superior to all other older focuses in terms of effectiveness and customization variety.

Work on Stasis continues – Your weapons should matter more

What does Bungie actually say about the whole thing?

Where do the sources come from? The studio has noticed the whole discussion and the renewed flare-up at the start of the season. A developer responsible for the sandbox, the Sandbox Discipline Lead Kevin Yanes, has now spoken out – someone who is basically right at the source.

This is what Bungie says about Stasis: Yanes said that he can’t say much yet, but Bungie is actively working on adjustments for the controversial element. The studio knows that Stasis is “too hot” and needs to be significantly toned down.

The next few balance updates are intended to shift the focus in PvP more and more [from abilities] towards weapons. More information will come.

https://twitter.com/_Tocom_/status/1392560002657779712?s=20

Why this statement is important: Well, while Yanes might not say much, he does say something very important. One of the main criticisms of PvP for some time has been the excessive focus on abilities and that the use of weapons has, in the eyes of many players, too little impact on gameplay.

This is apparently something Bungie wants to change – even if they are not yet specific about how it should look in detail. But generally, Bungie’s plan seems to be: The focus is shifting from abilities towards gunplay.

What do you think about this announcement? Do you also wish for a stronger focus on weapons over abilities in the Crucible? And what are your current thoughts on Stasis? Do you think it also needs further nerfs, or should this element perhaps be completely removed from PvP (or at least from some modes)? Let us know in the comments section, along with other readers from MeinMMO.

Source(s): GameRant (1), GameRant (2)
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