Players often choose items in League of Legends based on feel rather than hard facts. A look at the data of the statistically strongest mythical items shows that the three most frequently chosen items deal a lot of damage and are rather selfish objects – victory is much more likely with other items that help the team more than the player: Their win rate is at or even above 60%.
What is a mythical item in League of Legends? Currently, there are 27 different mythical items in LoL
- They are finished items that cannot be improved further – they cost at least 2500 gold, with the most expensive going up to 3,400 gold. Therefore, they are endgame items.
- Unlike legendary items, the items have a “mythical passive bonus” that significantly affects gameplay
- You can only carry a single mythical item – they have an absolute special status
Where do the numbers come from? There is a website that precisely evaluates which mythical items are chosen most often and what their win rates are. The values are split depending on the server, but there are only relatively small differences between the major servers (via poro.gg).
The most popular mythical items in LoL revolve around damage
These are the 3 most popular mythical items in LoL: The most popular mythical items in LoL are offensive items:
- The Kraken Slayer is chosen in up to 11% of cases depending on the server – but only has a win rate of about 53%. For a champion like Kai’Sa, the weapon is practically mandatory.
- “Immortal Shieldbow” performs similarly – around 7% pick rate and 55% win rate. Heroes like Samira prefer this item.
- In third place, depending on the server, is the item “Galeforce” – with a 6% pick rate and a win rate of around 54%. Heroes like Caitlyn prefer this weapon, which also increases movement speed.
These are all items that significantly improve a champion’s damage output and are favored by players because they boost kill statistics and make the champion feel noticeably deadlier: They increase attack damage, attack speed or mobility.
Which items are statistically the strongest? However, if we go purely by win rate, the 3 items that scratch or are above the 60% wins mark find themselves at the back end of the statistics:
- The item “Radiant Virtue” has only a pick rate of around 3%, but accounts for almost 60% of the wins. It is intended for tanks like Zac and provides an enormous amount of health points.
- The item “Locket of the Iron Solari” performs even better: with a win rate of over 60%, it is one of the least chosen mythical items in LoL – it appears in only 1.7% of all cases and helps heroes like Thresh or Nautilus. The item not only makes your own champion tougher but also helps teammates.
- Almost at the end of the list of mythical items is the statistically strongest item: “Evenshroud” is only played in 1% of all cases, but has a win rate of around 62%. This item also grants the user resistances and weakens enemies that have been immobilized, making them ripe for killing. Ironically, the always sad Amumu has found his favorite item here.
“Glass-Cannon” items are the most popular in LoL, durability items are the strongest
Here’s what it means: It’s almost as if the statistics want to tell us something. The items for ADCs are statistically chosen the most because that is where the gold is, but they have the least influence on victories. These are, so to speak, “selfish items” that only benefit their bearer, transforming them into a “glass-cannon”: They deal more damage but can also hardly take any hits with these mythical items.
The items that players choose to last longer and strengthen their team are chosen relatively rarely but have the strongest impact on a match.
More about LoL:
LoL: The best champions for each role at the start of Season 13
Your opinion is important to us!
Do you like the article? Then let us know!
