Riot Games has now introduced what they will do in League of Legends against players who intentionally annoy others with their behavior or who contribute to disrupting the gameplay in LoL by simply leaving matches. The maximum penalties for “AFK” and “Queue Dodge” will be significantly stricter.
What are the worst actions in LoL? Usually, the algorithm regulates most bans in LoL automatically. However, Riot Games has now introduced a number of particularly nasty violations that algorithms do not easily detect.
In “normal feeding,” players simply die extremely often, putting their own team at a disadvantage. This happens, for example, when players are not allowed to play the champion they want in the draft, or when they get upset about a teammate in some other way: Target feeding then serves as a form of “revenge.” However, there are also ways to sabotage your own team without bluntly diving into the opponents.
The videos show how malicious and completely hollow players proceed to knowingly sabotage their own teammates.
In the example, Syndra sabotages her own jungler: She waits until the Red Buff is almost dead, steals the mob, and then tosses it to safety.
Here, an Anivia tries to catch her ADC with her Ice Wall on the bot lane and cut off the ADC’s retreat.
In the example, Ashe simply wanders aimlessly through the jungle.
Those who report correctly will be heard more in LoL now
This is what Riot wants to change: It has already been possible to report players for “feeding,” i.e., to notify Riot Games.
Riot now wants to give more weight to reports from “good players.” The system is called “Reporting Confidence”: Those who report other players strategically and act correctly should have their reports given more weight.
Those who bluntly report other players in every match will have their reports given less consideration.
With this new weighting, they want to catch players who troll, but do so a bit more skillfully than just by feeding.
Through these measures, LoL wants to ensure that the more skillful, indirect trolls are also caught and punished.
2 weeks of suspension for players who go AFK too often
This is what Riot does additionally: They want to primarily curb “Queue Dodging” in LoL.
This is frustrating because 9 people have to start new matches each time, and everything gets delayed just because one person leaves before the game even starts.
Now, they want to punish people who engage in “Queue Dodging” three times within 24 hours particularly harshly: They will receive a 12-hour lockout. They will not be able to sign up for any matches during that time. Previously, players received only a “30 minutes” lockout for their second dodge.
They also take a harsh stance against AFK players:
- So far, penalties of 5 minutes, 10 minutes, and 15 minutes applied for going AFK and “Repeated AFK” actions.
- Here, they are increasing the penalties to 5 minutes (Tier 1), 30 minutes (Tier 2), and a full 14 days (Tier 3).
Players enter “Tier 3” with repeated AFK-going, which decreases tier level slowly if they finish games properly.
LoL has a certain reputation as a “toxic game” – this reputation is also represented by LoL’s most successful Twitch streamer, Tyler1:
Twitch streamer behaves as toxically as one might imagine in LoL – and everyone celebrates it