LoL: Season 13 starts today – Everything about Patch 13.1

LoL: Season 13 starts today – Everything about Patch 13.1

Season 13 in League of Legends starts on 01.11.2023 with Patch 13.1. We will show you everything that has changed since the end of the last season.

What changes in Season 13? The new Season 13 begins on 01.11.2023. As every year, the new season brings some changes that have already been extensively tested during the pre-season.

We will show you the known information about the start time and the content of the new season here. As soon as the patch notes for Patch 13.1 are officially available, we will update them here.

Update from 01.11.2023: Patch 13.1 went live last night. In parallel, the official patch notes were also published. The new season has also started and the ranking has been reset.

For the most part, small balance changes have been made to champions. We will show you the most notable innovations in this article. An overview of the buffs and nerfs can be seen in the following image:

CHAMPIONS

JAX

Medium-sized overhaul. All abilities adjusted.

Q – JUMP STRIKE

  • Normal damage: 65/105/145/185/225 (+100 % additional attack damage)(+60 % ability power) ⇒ 65/105/145/185/225 (+100 % additional attack damage)(+0 % ability power)

E – COUNTER STRIKE

  • Minimum damage: 55/80/105/130/155 (+50 % additional attack damage) normal damage ⇒ 55/85/115/145/175 (+4 % max health of the target)(+100 % ability power) magic damage
  • Additional damage per evaded attack: 20 % of total damage ⇒ 20 % of base damage

R – POWER OF THE GRANDMASTER

  • Cooldown: 80 seconds ⇒ 100/90/80 seconds
  • Additional magic damage of the passive on the third hit: 100/140/180 (+70 % ability power) ⇒ 80/120/160 (+60 % ability power)
  • NEW: Imagine I had a proper animation!: The passive of Jax’s R now has updated animations, sound, and graphic effects.
  • NEW: NEW ACTIVE EFFECT: Jax swings his lantern around himself and deals 150/250/350 (+100 % ability power) magic damage to nearby enemies. If he hits a champion, he gains 25/45/65 (+40 % additional attack damage) armor plus 15/20/25 % (+10 % additional attack damage) per champion hit and 60 % of this value as magic resistance for the next 8 seconds. During this time, the passive damage triggers on every 2nd attack instead of every 3rd.

OTHER

  • NEW: Imagine I had a proper symbol!: Jax’s ability icons have been updated.
  • NEW: Imagine I had a fishing rod!: Jax’s secret passive, fishing, has been added to the game.

RAMMUS

BASE STATS

  • Base attack damage: 56 ⇒ 53
  • Base health: 634 ⇒ 614

W – ROLLED DEFENSIVE STANCE

  • Constant armor: 40 ⇒ 25
  • Percentage armor: 60/70/80/90/100 % ⇒ 40/55/70/85/100 %
  • NEW: OK Mathematics: Constant resistances from Rammus’ W are now also amplified by the percentage resistances it grants.

ITEMS

JAK’SHO, THE PROTEAN

  • Cost: 3,100 ⇒ 3,200
  • Upgrades from “Resilience of the Voidborn”: 2 per second (+15 % total resistances at maximum upgrades) ⇒ 2 per second (+20 % additional resistances at maximum upgrades)
  • Life steal damage: 3 % of max health ⇒ 80 (+7 % additional health)
  • NEW: CHAMPIONS ONLY: The damage from “Resilience of the Voidborn” no longer affects minions and monsters.

SPEAR OF THE AGES

  • Health: 300 ⇒ 400
  • Activation condition for movement speed of “Eternity”: 250 healing or mana regeneration ⇒ 200 healing or mana regeneration
  • Additional movement speed from “Eternity”: 25 % ⇒ 35 %
  • Movement speed duration: 2 seconds ⇒ 3 seconds
  • UPDATEDMovement speed drop: The movement speed increase from “Eternity” now drops off more slowly.

PASSIVE – ETERNITY

  • (Note: These changes also apply to “Catalyst of Aeons” and “Hellmask”.)
  • Percentage damage taken that is restored as mana: 8 % ⇒ 7 %
  • Percentage invested mana cost restored as health: 20 % ⇒ 25 %
  • Maximum healing per activation/second (for toggleable abilities): 15 ⇒ 20

QUALITY OF LIFE IMPROVEMENTS AND BUG FIXES

  • Coming soon to your screen: The activation of the movement speed from “Eternity” is now displayed on the player’s user interface.
  • Refill: Healing and mana regeneration when health/mana is full now counts towards the activation of the movement speed from “Eternity”.
  • Upgrade control: A bug was fixed where the maximum healing cap from “Eternity” was not increased at max upgrades.

SPEAR OF THE ARCHANGEL / EMBRACE OF THE SERAPH

SPEAR OF THE ARCHANGEL

  • Total cost: 2,600 ⇒ 3,000
  • Ability power: 60 ⇒ 80
  • Ability haste: 0 ⇒ 10
  • Passive – Reverence: Grants ability haste equal to 0.5 % of additional mana ⇒ Grants ability power equal to 1 % of additional mana.

EMBRACE OF THE SERAPH

  • REMOVED: Passive – Heavenly: The passive “Heavenly” of “Embrace of the Seraph” has been removed and replaced by “Lifeline”.
  • NEW: Passive – Lifeline: When you take damage that would drop your health below 30 %, you gain a shield equal to 250 (+ 20 % of current mana) (90 seconds cooldown).
  • Passive – Reverence: Grants ability haste equal to 1.3 % of additional mana ⇒ Grants ability power equal to 2.5 % of additional mana

You can find the full patch notes here.

Original report from 01.09.2023:

Changes and Start of Season 13 in LoL

What time does the season start? Season 13 starts between 03:00 and 05:00 AM German time. From then on you can get started. The start time was confirmed by Gandolphin from Riot Games on Discord (via Twitter).

What is changing? Patch 13.1, which launches the new season, will come on 10.01. (via leagueoflegends.com).

For the jungle role, there are numerous changes again. Junglers will receive an AI companion at the start of the game, jungle monsters have new aggro zones and further changes have been made to make it easier for newcomers to get started.

The Chemtech Dragon returns revamped. Just a few weeks after its introduction in Season 12, the Chemtech Dragon was removed from the game again due to various issues. Now it’s back and brings new elements into the game.

Additionally, various items have been revised, removed, or brought back.

For the start of the season, further balancing changes have already been announced. The exact patch notes have not yet been released. As soon as the official changes are public, we will update the article accordingly.

Riot employee Phlox has announced changes to champions, along with some buffs and nerfs to items. Champion Jax will also be “adjusted”, and the same applies to the tank item Jak’Sho, which is seen as far too strong by many in the community. However, we will only learn the details of the changes in the upcoming patch notes.

What happens to the rank? As in all previous seasons, the rank of all players will be reset at the start. However, not completely; a so-called “soft reset” takes place. This means you only lose part of your current rank. This prevents high and low-ranked players from being matched together at the start of the new season and yet everyone has to work their way back up the ranking.

For everyone looking to (re)start in League of Legends or help their friends get started, Riot has teamed up with Microsoft. If you link your account with Xbox Game Pass, you will have immediate access to all available champions.

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