Giving up in League of Legends will become easier in the future. Many players fear that their teammates may give up too early. However, the developers are confident that this is the right step.
Why give up a round of LoL? A match of League of Legends can quickly go wrong. Especially in the early phase, mistakes are frustrating. A few wrong clicks can ensure that the opposing heroes quickly gain a level and item advantage.
There are also situations where the other team is simply much better, or where one has no chance after the champion selection.
A new round can quickly turn into frustration. Especially when it becomes clear early on that your team cannot recover from the deficit. Not everyone can pull off a crazy comeback like Tylor1. That’s why there is an option to vote for a surrender.
In LoL, “Surrender at 20” is already a meme
How can one even give up? For a long time, one could give up from minute 20 on, the phrase “Surrender at 20” – meaning to give up at the earliest possible moment – became a meme, after which even websites have been named.
Currently, you can start a vote to surrender after 15 minutes of playtime using the chat commands /ff, /surrender, /forfeit, or /concede. After the appropriate input, your teammates will see a pop-up window. They then have 60 seconds to vote on whether they want to accept a loss.
Previously, it was required that your team unanimously decides to surrender until the 25-minute mark. Even if just one player voted against it, the game continued.
After that, you had to convince at least 70 percent of your team to give up. That sounds fair at first, but the developers now want to change something about this system.
LoL is now even available on Netflix. Check out the trailer for Hextech Mayhem: A League of Legends Story here:
The developers’ decision aims to improve the player experience
What do the developers want to change? With patch 13.7, the rules for surrendering will be simplified. In the future, it will no longer matter in which minute you start a vote to give up the game. It will be sufficient if 4 players believe that the match cannot be won anymore.
We have been testing shorter timers for surrendering in normal games for several patches now and their effects meet our expectations: A few more games end in a surrender, thus the average game time has decreased somewhat. In our opinion, this change gives teams more decision-making power over which games they want to fight.
League of Legends Patchnotes for 13.7
A single player will no longer be able to force the entire lobby to keep playing. Players can exit frustrating matches earlier, which is supposed to improve the experience for all players.
The patch notes indicate that the changes are meant for both solo and flex ranked queues.
In solo and flex ranked queues, a normal surrender (4 out of 5 OR 70% of the team members must agree for the vote to succeed) is possible after 20 minutes ⇒ 15 minutes. The condition of unanimity for an early surrender has been removed. This change will be released on April 7 at around 21:00 CEST.
League of Legends Patchnotes for 13.7
If 4 people vote to surrender, a game is lost 97% of the time anyway
How did the decision come about? Matt Leung-Harrison, lead designer of the balance team for League of Legends, commented on the matter on Twitter. He provides important insights into the developers’ decision-making process.
Internal data showed that 97 percent of all games in ranked mode end in a loss when a vote to surrender initially failed. The chance of a late comeback after falling behind early is too low.
It is better for all players to end a poor gaming experience early and then start a new game. With the planned changes, they want to honor the players’ time.
Now your opinion is needed! What do you think of the developers’ decision? Is it sensible that games can be given up more easily in the future? Or do you prefer to fight until the bitter end for victory? Leave us a comment and discuss with the community.
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