LoL: Patch Notes 7.7 – The 5 Most Important Changes in the Game

LoL: Patch Notes 7.7 – The 5 Most Important Changes in the Game

In the new patch 7.7 for League of Legends, there are changes to popular junglers and supporters. We show you the most important changes.

The League of Legends team regularly tries to balance their MOBA. To do this, they need to strengthen or weaken various champions. In the latest patch 7.7, the team shows its love for champions that have been played less frequently recently. To this end, Amumu receives some changes, including a new passive ability. Changes to the bells that Bard can collect are also included. You can look forward to how LoL feels with these 5 new changes.

1. Amumu – New Passive with Absolute Damage

LoL Amumu sad

The sad mummy “Amumu” has been in League of Legends for a long time. Accordingly, the passive ability that reduced enemy magic resistance through normal attacks was somewhat outdated. To better support his team in the future, Amumu now receives the necessary tools for this job.

  • Passive – Cursed Touch
  • Amumu’s basic attacks reduce the magic resistance of enemies by 15/20/25 (at level 1/7/13) deal 15% of the total magic damage dealt to the target as absolute damage.
  • W – Despair
  • Damage: 8/12/16/20/24 per second 10/15/20/25/30 per second
  • Rate of hits: Once per second Once every half second (Each hit deals half damage)
  • New – Despair (W) now refreshes Cursed Touch (passive) on all enemies.
  • R – Curse of the Sad Mummy
  • Enemies hit are now additionally affected by Cursed Touch (passive) after the damage is dealt.

2. Buffs for Bard and Alistar – Comeback for the Rift?

These two support champions have had their ups and downs. Patch 7.7 is quite generous to both of them and gives them more power again. Alistar’s Triumphant Roar now heals not only the next ally but all nearby allies. This makes healing an even stronger factor in team fights. Additionally, the cooldown on his E ability (Trample) has been reduced.

Bard receives additional Meep damage credited at each bell level. Previously, there were various damage tiers that needed to be reached to increase the damage.

LoL Alistar Wallpaper

Alistar

  • Passive – Triumphant Roar
  • Heals the next ally Heals all nearby allies
  • E – Trample
  • Cooldown: 16/15.5/15/14.5/14 seconds 12/11.5/11/10.5/10 seconds
  • Bonus damage with empowered attack: 40 + 10 per level | Max 220 40 + 15 | Max 310 at level 18
League of Legends Bard

Bard

  • Passive – Call of the Traveler
  • New – Let your Meeps grow: Meeps now gain 15 damage after every fifth bell (in addition to the normal bonuses).
  • Removed damage tiers – Each tier should now assist Bard better than before.
  • Bard can now have up to nine Meeps simultaneously if he has collected enough bells.
  • Tiers of 150 bells 105 bells onwards grant only additional damage
  • The full list of bell tiers can be found at the end of the article, where we link the patch notes

3. Nerfs, Nerfs, Nerfs – Galio Shaco and Co get hit by the Nerf Hammer

Many of the champions that have recently stood out due to their strength will now be weakened. Camille was previously considered a strong champion, especially during the laning phase. Changes now ensure that her W only heals champions and her ultimate ability lasts less time at the early ranks.

The new Galio was considered particularly “OP” after the rework and was a popular choice among well-known streamers like Dyrus. Now Galio’s passive is weakened and the zone damage of his Q tornado is reduced.

Shaco has stood out as particularly toxic in solo queue after his last changes. His changes include a new AP scaling with his passive ability and the removal of the base damage of his Q ability.

Changes to Graves, Rengar, and Talon can be summarized succinctly: Graves no longer receives increased magic resistance from E – Quick Draw and becomes more vulnerable to AP opponents. Rengar and Talon both deal slightly less damage with their Q abilities.

Camille

  • W – Tactical Sweep
  • Removed: Camille no longer heals up to 10% of her max health when hitting minions or monsters with the outer half of the ability.
  • R – Hextech Ultimatum
  • Duration: 4 seconds at all ranks 2.5/3.25/4 seconds
LoL Galio Gap Closer

Galio

  • Passive – Demolishing Colossus
  • Damage: 15-100 at level 1-18 12-80 at level 1-18
  • Q – Winds of War
  • Initial rate of push: 0.6 AP 0.75 AP
  • Zone damage of the tornado: 9% of the target’s max health 6% of the target’s max health
shaco-lol

Shaco

  • Passive – Deceit
  • New ability power scaling: 0.4 AP
  • Attack damage: 1.2 – 1.45 total attack damage at levels 1-11 1.3 total attack damage at all levels
  • Q – deceive
  • Removed: Base damage – No longer deals 20/35/50/65/80 base damage
  • Removed: Ability power scaling – No longer has a scaling of 0.4 AP
  • Cooldown: 14 seconds at all ranks 16/15.5/15/14.5/14 seconds

4. Changes to Raptors

The Raptors had been somewhat strong since the preseason update and were avoided by many junglers because they took too much damage there. As a balance change, the creatures receive more health and less damage.

Raptors

  • Base attack damage: 16 13.33
  • Health: 350 – 612.5 at levels 1-10 400-680 at levels 1-10

5. Skins and Game Mode Rotation

The new ARSR mode will be active from the weekend of April 7 at 21:00 (CET) to April 11 at 13:00 (CET) and from April 14 at 21:00 (CET) to April 18 at 13:00 (CET). We’ve explained what this mode is about here: The new ARSR mode may stay in LoL forever

The new Godfist Lee Sin skin will be released in patch 7.7:

LoL Lee Sin GodFist

As an exclusive Hextech skin, there is Dreadnova Darius:

LoL Darius Dreadnova

The complete patch notes for LoL patch 7.7 can be found on the official League of Legends website: Here are the 7.7 patch notes on Leagueoflegends.com


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