League of Legends is constantly evolving, and not only individual champions are changing. The individual roles also gain or lose strength in the game depending on the patch and current state. Game designer David Turley, better known as RiotPhreak, spoke about a role that is currently significantly too strong.
Which role is it? RiotPhreak discusses in his Twitch stream about the strength of the jungle role after a comment asks if the current jungle changes will come to the live server. In response, Phreak says: As far as we can measure, the jungle as a role is 20% stronger than all other roles.
Building on that, he further states that it would be appropriate to nerf the entire jungle power by 15%. However, balancing the jungle is not as easy as one might think. Last year, the jungle was also significantly changed:
LoL radically revamps the jungle – Riot changes pathing and items, lets you walk a pet
Some nerfs for the jungle are being planned
What is the problem with the jungle? As Phreak emphasizes in the stream, the jungle needs to be nerfed, especially when the role is so much stronger than the other four roles. However, he also explains that the jungle has had the problem of being an unpopular role throughout the history of League of Legends.
This has rewarded junglers for their skills within the role, but those who were auto-filled due to the unpopularity of the role cannot utilize the strength, resulting in a strong disadvantage for a team. At the same time, overly strong nerfs could make the role even less popular.
What kind of nerfs are expected for the jungle? As Twitter user Spideraxe reports, in addition to nerfs for Kindred, Kha’Zix, Kayn, and Evelynn, four of the currently strongest junglers (via U.GG, as of 21.08.2023) general jungle gameplay nerfs are also being tested. However, all this is only on the test server.
The three starter items for the jungle are to be adjusted and nerfed. This primarily affects the green jungle item Mosstomper Seedling. The item is set to lose values concerning its resilience, slow resistance, and shield. You can see the exact values here:
As Spideraxe also reports, initially, only the champion nerfs for the jungle will come to the live servers. The changes to the jungle items themselves are to be retracted and not transferred to the live servers. Apparently, the results are still not satisfactory.
As Phreak says in the stream, nerfs or changes can be expected in the future regarding the current jungle strength. What do you think about the current status of the jungle role? Do you play jungle yourself or do you also find it too strong? Let us know in the comments.
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