LoL breaks Fortnite’s viewer record: The big matches are yet to come

On the weekend, the quarterfinal matches of the League of Legends Worlds 2019 took place. While it was a modest performance for Europe, the team Splyce at least managed to leave the big stage with a record. With an all-time viewer record for an eSport event, LoL even surpassed Fortnite.

What record was broken? The fourth match between the European team Splyce and the Korean team SK Telecom 1 broke the previous record for concurrent viewers at an eSport event.

According to the website Esports Charts, more than 2.5 million people watched the quarterfinal match at its peak.

This clearly surpassed the previous record of the World Cup Finals in Fortnite, which had 2.33 million viewers. The 3rd and 4th places for the most successful events are held by the LoL Worlds of 2017 and 2018.

In the next round, two big favorites, G2 Esports and SKT1, will face off. It is quite possible that the record will be broken quickly again, especially since League of Legends is the most popular PC game in the world.

Tournament statistics Esports Charts
The most successful eSport events (Source: Esports Charts)

Where do the numbers come from? According to its own statements, the website Esports Charts collects and analyzes data from over 150,000 livestreams on various platforms, including:

  • Twitch
  • YouTube
  • Facebook
  • Mixer
  • VK from Russia
  • Afreeca and Garena from Korea
  • and many other services

The data from 16 different languages for the LoL Worlds was evaluated. However, viewers from China were excluded because their data apparently is very inaccurate. Therefore, the analysts decided to exclude China from all tournament statistics.

The viewer numbers in China are likely to be high. In August, allegedly Esports Charts reported that 30 million people watched the match between the LoL teams Team Liquid and OG at its peak, which is a relatively insignificant match.

However, this number is not official and can vary slightly up and down, as the analysts themselves admit.

LoL Worlds statistics Esports Charts
Statistics from the quarterfinal (Source: Twitter)

Surprises in the Quarterfinals, Tension for the Semifinals

How have the LoL Worlds gone so far? Of the three European teams, all survived the group stage, but Splyce and Fnatic were eliminated in the quarterfinals. Fnatic could not stand against Funplus Phoenix and had to surrender especially to Ryze.

The last European and simultaneously non-Asian team in the competition is G2 Esports, who will meet SKT1 next weekend.

This match is already seen by many as a preliminary final and could potentially break Splyce’s viewer record.

LoL-Faker
Faker – One reason why SKT1 is successful and popular

Both SKT1 and G2 Esports are considered very popular teams in their region and are viewer magnets. SKT1 managed to gather over 2 million concurrent viewers against Fnatic and RNG.

No team from America survived the group stage. The region is already vigorously discussing the reasons for this:

More on the topic
LoL: Cloud9 CEO looking for reasons for early elimination – Why is NA so weak?
von Alexander Leitsch
This is an AI-powered translation. Some inaccuracies might exist.