Lazarus: Permadeath und Roguelike im Weltraum

Lazarus: Permadeath und Roguelike im Weltraum

A new space MMO called Lazarus aims to impress with permadeath and roguelike elements.

Who knows the movie “Groundhog Day”? The entire day repeats itself over and over. Lazarus, a newly announced MMO, operates on a similar principle, where you can interact together – or against each other – with thousands of players in space. You are traveling with your spaceship in a vast, persistent universe, mining resources, researching new technologies, and engaging in action-packed space battles.

lazarus screenshot
And so the space groundhog greets

However, the MMO has a surprise in store. Every week, the game world resets, and you start over. The developers refer to this as a snake that bites its own tail, an Ouroboros. Presumably, this means that you have to try to achieve as much as possible during the week and prove yourselves as the “best” player of that time. The game is played from a top-down perspective. This is meant to provide the necessary overview for you to navigate in the vast universe.

It seems that the permadeath principle relates to this resetting of the game world. At the end of the week, one has to start from the front. Alternatively, it could be that each player has to wait until the week is over after their death in the game before they can re-enter. This will likely be clarified later.

lazarus spaceship 2

There is not much more known about the game yet. However, a closed beta will start on August 12. If you want to participate in this, register on the official website and with a little luck, you will receive access. Lazarus will be distributed as a free MMO via Steam.

Source(s): Gamespot
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