Kingdom Come Deliverance from 2018 has made RPG fans despair from time to time, as bugs could easily cost a lot of progress in the game. The soon-to-be-released successor feels notably more manageable.
What was so frustrating about KCD? The first RPG from Warhorse Studios places a strong emphasis on realism, likes to deviate from genre standards, and solves things differently than one is used to from other RPGs. This not only provides a very special gaming experience but can also quickly become frustrating.
An example of this is the very restrictive saving system in Kingdom Come Deliverance at launch:
- The game automatically creates a save when you accept a new quest or reach an important in-game event. There could be several hours between these automatic saves.
- Manual saving is possible by sleeping in your own bed, enjoying a full-service visit to a bathhouse, or consuming a savior schnapps (which can be bought, found, stolen, or crafted).
A later patch added the option to end the RPG with a save.
The plans for the time after the release of Kingdom Come Deliverance 2:
More saves, but caution is still advised
How does saving look in the second part? In Kingdom Come Deliverance 2, there is again the savior schnapps as a save item as well as saving via your own bed and the bathhouse visit.
Additionally, this time from the beginning, there is the option “Exit and Save”. But that is not the only innovation compared to the release version of part 1. In a stream, the developers confirmed that there will be significantly more automatic saves for quests and story progress in KCD2 (via Reddit).
Based on previous experiences with the review version of the game, we can confirm this, but you should still not rely solely on these automatic saves. Due to the long travel times, numerous dialogues, and exciting distractions, you should always have enough savior schnapps with you in KCD2.
How does the community rate this innovation? Many players are happy about the potential easing:
- Etheon 44 explains on Reddit: “Indeed, the game [editor’s note: in the stream] crashed once and he did not lose his progress, which was my main issue with the first game. Now it is an absolute must for me, not only because of the automatic save function but also because it looks damn good in every way.”
- dayburner also sees it that way on Reddit: “Jesus Christ be praised. My biggest complaint about the game is that I was kicked out and had to replay the last hour, which was a real time sink.”
- J_Player found that frustrating too (via Reddit): “Yes, I was fed up and eventually used a mod that allows saving anywhere. Losing progress, as you mentioned, can be very annoying, and sometimes you just don’t have the time to find a place to save.”
How this looks in the freshly announced hardcore mode, which is set to be released as a free update in spring 2025, is unclear. Some players would also like to see at least some automatic saves here. What do you think? More about the updates and DLCs of KCD2 can be found here: Roadmap announces new monastery quest, hardcore mode, and more for Kingdom Come Deliverance 2
