Bungie will pack almost half of Destiny 2 into a “content vault” on November 10, removing it from the game. A YouTuber is now talking about a secret meeting and Bungie’s actual plans. They are much more comprehensive and exciting than what has been publicly shared by Bungie so far.
Here is what the YouTuber reported: YouTuber Aztecross says he sat down with other content creators and Bungie for eight hours in September 2019, including Destiny director Luke Smith.
During the meeting, Bungie openly discussed Destiny’s problems: The game has issues with its code, which is why there are so many bugs in it.

Bungie explained that the solution to the problem would require removing content from the game and completely reworking it. This reworking of game content is the alternative to a Destiny 3. Bungie has now abandoned the idea of a sequel and will continue to provide new content for Destiny 2 at least until 2022.
Bungie presented a long list of items at the meeting that would be “removed from the menu” for reworking. These seem to be the contents that will now be going into the content vault on November 10, 2020.
YouTuber places great hope in “the new Destiny”
Here’s why Bungie is doing it: Aztecross mentions that Bungie asked the content creators how they envision Destiny 3. The three most important wishes, which he also supported, were:
- Subclass based on Darkness
- Subclasses that players can customize
- More true MMO elements like large open-world activities
The first two wishes will now be fulfilled in November – at least partially.
He believes that the two new zones, Cosmodrome and Europa, are a preview of a new kind of zone that allows for more MMO elements.

This is the big question mark: Aztecross wonders why Bungie has not yet publicly shared the plan to remove content from the game for reworking and to make Destiny 2 more of an MMO:
“I’m sitting here, biting my tongue and saying nothing, because I’m waiting for them to explain it in a blog post.”
Aztecross
Aztecross believes if Bungie had explained why they are removing elements from the game, the mood would be much better right now.
He speculates that Bungie wants to usher in a new era with “Beyond Light” and steer Destiny 2 more towards an “MMO”: the content is being removed from the game to be completely reworked and adapted. When they come back, they could reappear as “next-gen” content.
Aztecross speculates:
- If the reworked zones return someday, Bungie might leave behind the original consoles of Destiny 2, the PS4 and Xbox One, and only have it run on PS4 Pro, Xbox One X, PS5, and Xbox Series X. During the Destiny 1 expansion “Rise of Iron”, Bungie already left behind the PS3 and Xbox 360.
- Bungie might rename Destiny 2 to just “Destiny” or choose another name to signal that something fundamental has changed.
What’s behind this: Aztecross’s information is new and sheds light on Bungie’s decision:
- Up until now, it was assumed that Bungie would take the content out of the game and later bring it back just like that: the content is removed to save players storage space and Bungie a lot of work.
- Aztecross now says that Bungie is taking content out of the game, reworking it from the ground up, and bringing it back later – so Bungie is doing more work with the vault than less.
If this is indeed the case and the information from a year ago is correct, it seems utterly crazy that Bungie hasn’t yet publicly released this information. It remains to be seen how things truly are. This “reworking from the ground up to be more like an MMO” actually sounds almost too good to be true.

Aztecross’s perspective closely resembles the theory we proposed a few days ago. According to the theory, the Destiny 2 expansion “Beyond Light” is something like a “Destiny 2.5” and represents a real fresh start for Destiny, as it has been decided to extend the game’s life to 6 years rather than just 3 as originally planned.
This also fits with the fresh start of the story:
After 6 years of chaos, the real story finally kicks off in Destiny 2