Dungeons with NPCs – one of the major features in the next patch of World of Warcraft. However, the developers are quickly adding a limitation.
The next patch of World of Warcraft is launching in a few days. The Update 10.2.5 Seed of Renewal brings plenty of small and fine features to bridge the waiting time until the next expansion. But especially solo players, who have not been able to get used to groups or simply had some fear of dungeon visits, should be pleased because:
In the next patch, you can tackle dungeons with NPCs. However, Blizzard is immediately adding a limitation, so you don’t overdo it.
What are these dungeons? In patch 10.2.5, you can utilize the feature of so-called “Follower Dungeons.” Instead of looking for 4 real players, you can simply rely on a variable number of NPC companions (1–4) to fill missing roles. This way, you save the hassle of searching for tanks, healers, or DPS characters and can experience dungeons at your own pace, without the social pressure or the “Go! Go!” mentality that many veterans display.
What kind of limitation is there? In a post by the developers, they announce that the feature starts with a little dampener. Because per account, only 10 of these dungeons can be initiated per day.
Why is there this limitation? Although Blizzard does not directly state the reason for the limitation, most have some idea: bots. To prevent the feature from being directly exploited by bots to mass farm “blue items” that then provide current enchanting materials, a limitation has been implemented.
Blizzard further states in the WoW Forum:
We will closely monitor the impact of this feature as soon as it is live in all regions and see if we will raise the limit in the future.
Is the limit drastic? Probably not. When considering that the feature is primarily intended to give all players a chance to experience dungeons without pressure or in a new role, this limitation likely won’t be significant. Since only the Dragonflight dungeons can be played this way at the start, the limitation is unlikely to be noticeable to most people. Dragonflight initially launched with 8 dungeons, and two more were later introduced in the form of the “Mega Dungeons.”
As the feature is only intended for dungeons on normal difficulty, the limitation of “10 NPC dungeons per day” should have little significance for most.
Only those who intended to farm this type of dungeon every day may be disappointed. But then they likely wanted to use the feature in a way that was not intended by Blizzard.
What do you think of this limitation? Good and sensible or annoying and actually unnecessary?
Elsewhere, WoW is trying out further innovations: You can currently vote on which tier set bonus you would like.