The new role-playing game from Obsidian Entertainment aims to give players great freedom in exploring the world. Even important quests can be started in different ways.
What kind of game is this? Avowed is the new game from Obsidian Entertainment. The studio is behind great role-playing games like Fallout: New Vegas, Pillars of Eternity, or The Outer Worlds.
Avowed takes RPG fans to a vast, open world of Eora that can be freely explored. The dynamic combat system from the first-person perspective is reminiscent of Skyrim and provides you with various abilities in addition to weapons.
Similar to Skyrim, exploration is an important part of the player experience for the developers. However, to ensure players don’t have to be afraid of walking in the wrong direction, the team has come up with something.
Here you can see the gameplay in the trailer, which has already generated excitement:
No fear of wrong paths
What do the developers have in mind? In a conversation with GamesRadar, designer Berto Ritger explained that he and his team have paid special attention to the quests in Avowed.
There is not just one right way to start a quest but multiple ways. Not all of them are immediately obvious, but can be discovered by players. And this is where exploration comes into play: even those who walk in the opposite direction of the quest marker should reach their destination.
Because often perceived mistakes are rewarded. Berto Ritger explains it this way:
I believe that for almost every, if not every quest in the game, there is more than one way to start it. You can do things in the wrong order, pick up items and give them to people who want them, or kill a character or whatever, you can play things out of order.
Berto Ritger via GamesRadar
Players should be able to freely explore the world without having to fear missing out on something. You shouldn’t strictly follow the quest paths but rather find your own, natural way through the game.
This also applies to completing the quests after you have found them. Game director Carrie Patel emphasizes that there should be diverse decision-making options, and there is not just one correct solution in this regard.
Avowed will be released on February 18, 2025, for PC and Xbox Series X/S. Then role-playing fans can try for themselves how they enjoy exploration in the game. Are you interested in the game from the RPG veterans? Feel free to let us know in the comments. Parts of the team are, in any case, optimistic: Developer has been working on role-playing games for 27 years, says he has never been as confident as he is with his upcoming RPG