The Open Beta of Dauntless is very popular, and the developers are now presenting a highly interesting gameplay system: the rotating islands.
Rotating Islands with Different Enemies
Why do islands rotate? Dauntless takes place in a shattered world. Fragments of this world float around a maelstrom. You travel in the game from island to island to hunt the Behemoths. However, as the maelstrom rotates, some of the islands rotate with it.
The playable areas change regularly. Every two weeks, the rotation of the maelstrom and thus the islands causes them to become unreachable and new islands to appear. This means you must regularly explore new locations where other Behemoths await you. However, not all islands rotate. Dyadic Drift, for example, is a fixed island where you fight the monsters Shroud and Rezakiri. Only the so-called rogue islands rotate and appear from time to time. The rotation lasts about two weeks.
A plan shows which islands are available. In the game, you can see exactly where each island is located and how long it is still accessible. This allows you to create plans for your hunts, taking into account the times when the islands are still available.
Fight against new Behemoths. Each island offers not only different landscapes but also different Behemoths. You can view details for each appearing island on the map. These indicate which monsters are native to that area and what rewards you can expect.
Dauntless is set to officially launch in December with version 1.0. However, there is still a major update coming beforehand.

