If you have ever loved Destiny 2, play Witch Queen now – It hasn’t been this good in years

If you have ever loved Destiny 2, play Witch Queen now – It hasn’t been this good in years

How was the first evening in Destiny 2: Witch Queen? Surprisingly stable and with a touch of insight. Savathun’s Throne World and the other content completely captivated the Guardians last night. MeinMMO had tea with the Witch Queen and asked her what she thinks about the influx into her world.

However, the bad news first: Nothing that Guardians can do in Destiny 2 since yesterday is a coincidence. Savathun planned everything, and a certain person also helped her. But no spoilers.

The smoothest launch in years: When Bungie announced that they would do their best to ensure a smooth launch of Witch Queen, many Guardians just smiled tiredly. With the two previous expansions, Shadowkeep and Beyond Light, they had already had bad experiences.

Also, due to the many pre-orders, hopes were low that one could even start on release night. In the end, it turned out to be the smoothest launch Destiny 2 has ever had.

Savathun’s “Temple of Deceit” – a dark place in the Throne World

Some Guardians speculated that this could be because PS4 players couldn’t start right away. Whether that’s really the case is anyone’s guess. Nevertheless, the Destiny 2 community was thinking of the stragglers, as everyone knows the feeling when you want to play but can’t. So, it’s no wonder that some PS4 players were very upset that they had to wait again.

Later that evening, however, they too were able to explore the new content. And it looks really nice visually. Not only did the starting map in Destiny 2 get a sharp visual rework. The game itself also felt much smoother on all platforms.

  • The movements of the characters are well done, and those who master their Guardian have a real “Movement Star”.
  • The new locations are designed in the last detail. It stands out that Warlocks wear stylish knitted sweaters under their armor, and Savathun has excellent taste in artistic ceiling design. The interior design student will likely get to know the Guardians soon.
Just Savathun’s ship is a huge location in Witch Queen.

At the latest, after the first “Cool stuff!” and “Awesome!” in the Throne World, every Destiny 2 player was fully on board and explored everything from Savathun’s Throne World. The Grand Dame of Deceit has indeed created great, creepy, and varied places to explore with her mind. Whether strolling through the vast gardens or exploring the depths of the undermined Mars, it was captivating.

  • The world is open almost everywhere. You can peek into every corner, and with the hidden secrets you can only unlock later, it will remain that way for a while.
  • Due to the low power level, some fights are a challenge, such as Lost Sectors or the Guardians of the “Radiant Brood”.
  • The story is thematically captivating and reminds more of lots of little mini-dungeons than of the old Destiny 2 campaign missions from Shadowkeep or Beyond Light.
  • On top of that, there are the contents of the current and new Season 16. The elegant turtle lady has just cheekily parked in the tower hangar. Zavala can simply refuse her nothing. This leads to a unique alliance. Guardians and Cabal fight side by side in the Season of the Resurrected.

This is truly Legendary: Especially the Legendary campaign is really fun. Longtime Destiny 2 players will get their money’s worth there. In addition to the tasks that need to be solved in some campaign sections, the individual story sections offer a great challenge.

This is ensured by the fact that in the Legendary mode, during boss fights, you do not have unlimited revives available. Players already know the system from Destiny 2 raids. Each player on the team has only one revive and not much time for the resurrection. You need to be careful and “manage” your lives; otherwise, a wipe follows.

The “Radiant Brood” are the new Angry Birds in Destiny 2. Their light powers bring fresh air to the enemy types, and they like to growl. Currently, they are also not instantaneously defeat due to low power level. And if the Titan in the team forgets to kill the Ghost, they come back with full force. But even at the appropriate power level, they will be a pleasant change for the Guardians in the harder activities.

Moths are lightning-fast bombs: Other enemies, like the small light moths, are always good for explosive surprises, especially if you overlook them. To put it simply: These flying flutterers are simply fantastic. So be sure to bring some Moth Ex.

The moths are lightning-fast, fly towards the Guardians, and explode.

Cool weapons, abilities, and crafting: After the first quest steps in the campaign, the Guardians also come to weapon crafting, where they are accompanied by Ikora. During the Witch Queen campaign, first craftable weapons already drop.

  • The Glaive can be forged and leveled up as well.
  • And via the season pass, there was already the Exotic “The Great Overture” at the start.
  • Many Void 3.0 aspects are directly usable, provided you’ve fully unlocked the Stasis abilities on your character.

What is your personal opinion on Witch Queen?

MeinMMO wants to know how you personally find the new DLC “Witch Queen” and has created a survey for you. Everyone has only one vote that they can cast, and the choice cannot be undone.

New and old story details are explained: By then, Bungie had already explained many peculiarities of the game through interactive buttons. In fact, this should provide new players with good help to get into the game. In addition, there was also an in-game cinematic that fundamentally summarized Savathun’s story.

The cinematic briefly summarizes the lore past in Destiny 2.

Engaging and with exciting twists: Savathun herself also lives up to her deceptive role. Figuring out her plan is anything but easy. The story constantly takes interesting turns, and the Guardians will also encounter an old friend again. She then grants the first honest insight into Savathun’s plans and a mysterious third party involved. And also the betrayal of a “time-lost friend” comes to light. This twist was surprising as well.

Beyond Light was significantly more boring: Essentially, Bungie has taken the best of Destiny 2 and given the Guardians exactly what they have been looking for for a long time. A cool story with interesting turns and a DLC campaign that is like many little mini-dungeons full of challenges, especially at the Legendary difficulty level.

While the campaign in Beyond Light was predictable, Witch Queen offers one surprise after another. The Witch Queen plays with the minds of the Guardians, and one inevitably begins to think about how she will trick them again.

Overall, the campaign of Witch Queen is captivating, surprising, and has the potential to strongly influence the future story of Destiny 2. At the latest, in the new raid, which starts on March 5th, players can expect the next truth.

How was your first evening in Destiny 2: Witch Queen? What did you personally enjoy the most? And have you already spotted any favorite weapons? Let us know in the comments.

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