If Baldur’s Gate 3 seems too difficult for you, you probably overlooked a feature

If Baldur’s Gate 3 seems too difficult for you, you probably overlooked a feature

Fights can become exhausting in Baldur’s Gate 3 quickly, especially when your group is already weakened. One feature can prevent that – and many of you probably overlook it.

What is this feature?

  • Resting is one of the most important features in Baldur’s Gate 3 and D&D in general. By resting, you regain hit points and even spells.
  • What many ignore, however, is the “short rest,” which only restores a portion of your power. Some of the 12 classes actually regenerate spells and other abilities.
  • If you feel too weak, you are probably not using the short rest often enough.

This is how you use the short rest: To the right of your character bar at the bottom, you will find the campfire icon. From there, you can either travel to your camp or start a short or long rest.

By using a short rest, you regain half of your hit points. Certain class abilities and items increase this amount. Additionally, you receive:

  • Warlocks regain their pact spells
  • Clerics regain their uses of Divine Power focus
  • Fighters regain their uses of Action Surge and Catching Breath back
    • When you hover over, you can see which abilities become available again after a short rest

However, you should pay attention to when you rest. Because per “day”, i.e., per long rest, you only have 2 short rests available (or 3 with a bard). If you are only a bit hurt, it is better to use a healing potion. They are more common.

As fighters regenerate their most important abilities during a short rest, this makes them the perfect beginner class:

Short Rest or Long Rest – What is the Difference?

Unlike a long rest, you do not consume supplies during a short rest. So you don’t have to worry about having enough provisions. However, during a long rest, you do restore all spell slots and hit points.

However, the most important thing about a short rest is that only 15 minutes pass, not the rest of the day.

This means that not much changes in the world. If you go to sleep for a long rest, many situations can change by the next day. Some quests, such as the quest to recruit Minthara, even require a long rest.

During a long rest, personal stories of the characters are also advanced. Certain situations can only occur if you go to sleep. But if you want to prevent something from happening before you have done everything, you should avoid taking a long rest.

In this case, you should plan your short rest well and otherwise rely on healing potions. Martial classes that are strong even without spells, like barbarians, fighters, and rogues, are useful for the group. You can find the best classes here:

Baldur’s Gate 3 Classes Tier List: The best classes & subclasses 2023

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This is an AI-powered translation. Some inaccuracies might exist.
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