It doesn’t always have to be orcs and wizards or aliens. The MMORPG Identity places you in a realistic game world. In this world, you can build a second life.
Identity is set in a fictional area of the USA. How you spend your life there is up to you. Do you want to just have a regular job, buy a little house, or become a gangster who takes control of entire territories? You decide. The developers of the MMO have now revealed some new details about their online game.
Criminal or law-abiding?
For example, crafting plays an important role. You have the opportunity to become a drug lord. But to do that, you start small and produce meth in your garage. To do this, you’ll need methylamine. To get it, you’ll have to break into a corresponding warehouse and steal the stuff. However, there is a chance that you’ll run into the police while doing so.
Or you open a shop, decorating the display to attract as many customers as possible. Those who pay in cash in the game carry the money in their inventory and can also be robbed during a heist. Those caught by the police end up in prison and can try to escape from there.
As is fitting for a realistic world, there is also a day-night cycle. Every three hours in real-time, the sun will set. However, the night lasts only one hour. By the way, you can also visit a cinema and watch a movie there. While the game world is essentially designed to have almost no loading times, there will be certain buildings – like the cinema – that will need to be loaded.
PvP should be fair
You should be able to develop your character based on skills to feel like you’re getting better. However, for the sake of fairness, no skills will affect PvP. Food plays a significant role, and those who choose the profession of a cook will supply other players with food and can thus become wealthy.
The MMORPG Identity is set to be released in 2018. Until release, the launch of several modules like a social hub or a racing module is planned. These modules will need to be purchased to finance the development of the online game. Identity draws its first comparisons to Second Life.
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